Help Needed with Darknut's Greater Dwemer Ruins

Post » Wed May 26, 2010 5:25 pm

I've been exploring the citidels of the Sixth House with this mod recently, and I must say that I've been quite impressed with it, the ruins are pretty well designed and many of the traps surprised me, and the puzzles can be difficult at times. But I didn't post this to offer my thoughts on the mod, rather, I'm afraid I'm stuck.

I've already found Sunder, and now I'm looking for Keening, I at one point found a Keening
Spoiler
but it had no enchantments and damaged me even when I had Wraithguard, from what I've gathered, this isn't the real Keening. So I've been exploring the ruins further looking for the real one, and I went through the only way I could find to progress further in them, the covered pit in the middle of the large two story room, after I got it open. I eventually found my way down to the ava Core Extraction Facility (Which, incidentally, despite being accessed through the same ruin where Keening is supposed to be located, is labled as being part of Dagoth Ur. And that's where I got lossed, as far as I can see, the only path forward is blocked by a gate, and the crank to open it is broken, thus ensuring that I can't get through it, (If you don't know which one I mean, it's on the other side of a hallway with a sliding floor with lava underneath trap in it.) from my experience looking for Sunder, my first idea if the path to progress isn't obvious is to look for a hidden door, but when I tried that, the only one I found led to a chest with items that didn't really help my search much, I could not find any other options in the cell,


Incidentally, I did a search for help with the mod, and most of the threads I found were either extremely old or closed, and most of them didn't offer any help, but I did find this bit on that gate:

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You can get to the other side of that door when you go to Dagoth Ur ..... there are a lot of broken cranks in dwemer ruins ( they are very old after all) but not all of them are broken.


This might have been helpful if only I knew whether getting to the other side was actually what I want to do now or not, and I don't really want to go into Dagoth Ur yet until I'm sure I'm ready, since for one thing I don't want to accidentally bump into Dagoth Ur if I'm not ready to fight him, and I would be rather surprised if I actually did
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need to go to Dagoth Ur to find Keening. As there isn't really much in the way of hints that this would be the case, and one would generally assume that there is no need to go to Dagoth Ur until you have both Sunder and Keening.


So I suppose my question is this, am I overlooking something important? Am I looking in completely the wrong room? Or should I head over to Dagoth Ur now? I'd really like a hint as to what to do, and if there's something I'm missing, I need an idea of what to look for.

I shall say that I don't really like to need to look on the internet to solve challenges in games, but in this case, I simply don't know what I'm supposed to do.
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Breautiful
 
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Post » Thu May 27, 2010 2:17 am

Here's a hint, if you need more, post again:
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The real Keening is in Odrosal, you do not need to get past that grate, so keep looking!
.
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Joey Bel
 
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Post » Wed May 26, 2010 5:22 pm

Well, at least I'm glad my suspicion wasn't wrong, still, I tried seaching the ruin again, and didn't find anything new, I guess I'll need slightly more detailed directions, maybe some indication of which part of the dungeon to look in or what to look for?
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benjamin corsini
 
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Post » Thu May 27, 2010 7:52 am

Bigger hint:
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Have you opened the "pit door" in the cell "Odrosal, Dwemer Training Academy" yet? You need to explore down there, a bunch.

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Samantha Mitchell
 
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Post » Wed May 26, 2010 7:14 pm

Bigger hint:
Spoiler
Have you opened the "pit door" in the cell "Odrosal, Dwemer Training Academy" yet? You need to explore down there, a bunch.




Spoiler
I got into the ava Core Extraction Facility through the passages under that door (At least I assume you mean the big one in the middle of the room that you need to turn a crank to open.) but maybe I missed something down there, I guess that means I should look more carefully in the areas below that door.


Edit: Aha! I found it. It turns out I was indeed missing something. Well, thank you, the hints did help to give me ideas of where to look, now I have all the tools needed to defeat Dagoth Ur.

I guess I might still find use for this thread in his own dungeon, though.
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Christie Mitchell
 
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