Do you thibk Factions Will return?

Post » Fri Nov 27, 2015 12:46 pm

I loved the Faction and Reputation system that was used in Fallout: New Vegas and have been wondering if we wlile be seeing it in Fallout 4. Would anyone else be interested in Fallout 4 using this system? Or Would you rather see something new or the entire idea scrapped for something else?
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Amelia Pritchard
 
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Post » Fri Nov 27, 2015 3:47 pm

Faction based reputation would be great, and makes a good deal of sense. Some folks are going to love you, others, are going to hate you....... Some, simply aren't going to care about you overmuch, so long as you are dead. :)

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sarah taylor
 
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Post » Fri Nov 27, 2015 9:21 am

Do I think they will return?

If Skyrim is any indication I'm going to assume there will only be two factions which we will have a choice about. I can only dream that NV inspired Bethesda to do more than 2 factions but I don't think that will be the case. From what little we've seen Todd talk about F4 so far he hasn't mentioned NV at all, only what they learned from F3 and Skyrim.

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Chantelle Walker
 
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Post » Fri Nov 27, 2015 8:25 pm

I have a feeling it might be a three-way: Institute, Brotherhood, Minutemen.

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Michael Russ
 
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Post » Fri Nov 27, 2015 9:37 am

I hope they do, and despite other people complaining about the Enclave, I hope they make a return too.

Why? Because as the last pure human from pre-war america, I have the greatest claim to being President of the Enclave!

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Taylah Illies
 
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Post » Fri Nov 27, 2015 11:21 pm

Now there is an interesting thought. Would be fun to walk in to the Enclave base, and declare yourself, and have them accept it. :D

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Cheryl Rice
 
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Post » Fri Nov 27, 2015 10:27 pm

who said you'll be the last/only one?

CryoKing's warranty's 200y, they're over, freezers failing all over the wastes :-))

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Dylan Markese
 
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Post » Fri Nov 27, 2015 7:29 am

If the Xbox Fallout presentation is any indication, the Minutemen aren't full on contenders really (there were only 5 left). There could be more somewhere else of course, but you would have though they would have called in those allies.

I bet the minutemen are based in Bunker Hill. I would also bet Preston Garvey becomes a companion, or at least plays a decent role in some part of the game. They could have reinforcements at Bunker Hill to, or they are looking for new members after we save the remaining ones.

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Nikki Lawrence
 
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Post » Fri Nov 27, 2015 8:42 am

No, those were the people that ONE Minuteman was protecting, not the whole organization.

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BEl J
 
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Post » Fri Nov 27, 2015 7:39 am

Are you for certain? One minutemen protecting 20 people? I see it as the people are considered as part of the minutemen. Workers, soldiers, doctors, and all. They are there to protect after all (apparently that is), but one minutemen taking on tons of raiders? In the background there we a few unarmed people, but before he lost the rest I highly doubt he was acting alone. Besides, how did they lose all these people unless they were fighting on the frontlines? Wouldn't the rest be safe (more or less haha) behind there front line? Maybe now its just Preston but before.

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Josee Leach
 
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Post » Fri Nov 27, 2015 7:55 am

Yes.

Also, the raiders have supposedly been following them since they left the nearby town of Lexington.

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Amanda Furtado
 
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Post » Fri Nov 27, 2015 1:46 pm

What I mean is, how do you for sure know it was JUST Preston taking care of 20 people from all those raiders? I mean yeah, the Sole Survivor could do it because reasons, but one joe against a whole lotta' pyschos coming from all angles?

This is from the wiki on http://fallout.wikia.com/wiki/Preston_Garvey (perhaps they got it from the leaked script? May have to check it.)

Basing off the entry, that is all that's left of them.

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Alexis Estrada
 
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Post » Fri Nov 27, 2015 6:47 pm

The leaked script never identifies him as the leader of the whole organization, so that is entirely bunk to begi nwith.

but the script says he has been with them since they left Quincy, and doesn't mention anyone else from the organization he is part of being with him.

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CYCO JO-NATE
 
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Post » Fri Nov 27, 2015 2:10 pm

Well, wheres the rest of them? Why haven't the minutemen come to his aid (a month is plenty of time for someone to realize somethings up, if they didn't come to his aid, they probably aren't worth supporting in my eyes anyways)? Why would they let ONE man guard 20? Why did he set up shop in Quincy instead of joining the rest of his men wherever they are? I'm telling you, thats probably it. That would be a good set-up for Preston being a companion. His group is decimated, he gets the rest to safety, then travels with you.

I have a lot of confidence in the Fallout Wikia to. Those guys do not accept bad info and the community is very much dedicated to the truth.

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Josh Sabatini
 
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Post » Fri Nov 27, 2015 10:16 pm

I really hope to see no Enclave and minimal Brotherhood.

Ideally I'd like to see Brotherhood arriving like an Imperial force. NPCs not sure if their arrival is good or not, some kind of politics if you manage to join up.
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Sarah Unwin
 
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Post » Fri Nov 27, 2015 9:42 pm

-Probably doing things themselves.

-Why would they know where he is? Last they would have known is that he went to Quincy. He is now over 30 miles away in Concord.

-Who says they LET him? That implies its some highly structured organization where all actions get approved by some higher commander, and they just went "yeah one guy is enough to protect all these people". The Minutemen very well may be a semi-nomadic organization whose members have a home base, but largely operate independently out in the Wasteland doing good deeds wherever they find the possibility to do them without reporting to a higher figure.

-And again, who says he set up shop in Quincy? All we know he was just wandering around, heard some people needed help moving from there to someone else, and then went off that way to do it.

That requires too many assumptions to be considered credible at this point.

And no, the wiki is fairly bad at anything besides gameplay stats.

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Marie Maillos
 
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Post » Fri Nov 27, 2015 8:32 pm

Haha I'll remember this convo when the game comes out, and we shall have a moment of enlightenment, whoever is right gets to do...something. We'll work out the details later :)

I will say this. They were a mercenary group. If they were good, they would have a way to contact each other. If bad, then obviously not so we can't say for sure there quality of work. It is still insane to say one man would be foolish enough to guard twenty people. I need to look at that leaked script one more time. It will not be entirely evident of the final product, but it will clarify some details. I am very much interested in them. I hope they will be bigger, I really do. But I just don't see it happening.

And the wiki has never let me down. Heck it even told me how to find all 100 ingots in a good order in 'The Pitt'.

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Destinyscharm
 
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Post » Fri Nov 27, 2015 10:02 pm

Not really, even Lyon's BoS had trouble with communication due to a lack of working radios.

And many groups of Enclave were unaware of Raven Rock's destruction in Fo3 due to not having personal radios for everyone.

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April D. F
 
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Post » Fri Nov 27, 2015 1:38 pm

I think that last part was more just Bethesda not doing much end of game content, but the point stands. Long range communication is difficult in post-apocalyptica
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Life long Observer
 
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Post » Fri Nov 27, 2015 8:37 pm

Perhaps not personal radios, but in FO3 ham radios were in abundance apparently. Everywhere you went there was one. Of course he may not have access to one, but things differ from place to place. Boston could have been a gold mine for tech like that or have none at all.

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Harry Leon
 
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