Who thought adding crime to Fallout was a good idea? Seems a bit contrary to the spirit of the game. I guess it wouldn't be so terrible if it worked right. Here's the issue: I've been through the ArcJet quest with the Paladin Danske five times and got charged with murders every time. The last time through, I kept checking my stats and it wasn't until the last firefight in the control room that the murders were charged. So, I reloaded and let Danske clear out the control room alone while me and Dogmeat hung back. Voila! No murders! But that's no way to play! If you can't kill enemies in the middle of a firefight without getting a murder rap, that really takes the fun out of the game. I know a lot of people would tell me to just get over it and play the game, but this has to be a bug and it ought to be fixed.
Despite that, 25 hours in and overall, this game seems relatively bug free; congrats to Bethesda's QA people.
Two other annoyances: sometimes my weapon disappears (switching to 3rd person and back to first seems to fix) and sometimes my PipBoy screen disappears (only a reload seems to fix this).
Thank you!