So I came across the SS Constitution or what ever it is called exactly. Piper was about as amazed as I was that this thing was just sitting there out of water. We're going up to it to investigate when a robot comes up. It recognized me as a US citizen and "recruited" me into the navy.
I played along and went to visit ol Captian Ironsides. Friendly bunch of robots in there and a few of them needed my help. ironsides wanted me to retrieve some circuit chips for him, stolen by the scavengers. Then the ship comes under attack so I helped defend it which morally put me on the side of the robots.
They seemed harmless enough to a 210 year old US citizen. Defended themselves only when provoked. Seemed fair.
So I go talk to the remaining scavengers who don't dare attack. They have the chip but won't hand it over. Instead they want me to turn on my new friends and take over the ship for profit.
What I find strange is... it seems the game feels your being bad when you attack the scavengers. Piper for example did not care much for it. And I had to steal the chip. I'd like to help out Ironsides since he is the first Sentry Bot that didn't try to kill me. The scavengers on the other hand will kill for profit and don't seem to mind much who they harm to get it.
Is there a neutral ground in this quest?