Is there likely gonna be a pre sale with dlc packs included?
Gonna hold off on buying it if they are going release a premium package with all future dlcs included.
Is there likely gonna be a pre sale with dlc packs included?
Gonna hold off on buying it if they are going release a premium package with all future dlcs included.
DLCs on game realese are one of the most stupid ideas ever invented by a game devolper so I hope not.
Probably not. Bethesda Games Studios has never done this kind of thing yet.
I'm hoping Bethesda Games Studios sells expansion packs for Fallout 4 instead of DLC's.
Sorry I'm old and I prefer expansion packs to be sold over DLC's.
If I understand correctly you're basically asking about a Season Pass included with the Retail game, right? If so I highly doubt it. The only game I've seen that happen on is The Witcher 3 on GOG, and even then it pretty much is just a bundle of The Witcher 3 and it's Season Pass.
If you're talking about pre-order bonuses, well, nine times out of ten developers release all the pre-order bonuses together as a DLC eventually anyway, so just buy the game. In the UK we never get the pre-order bonuses anyway so take that for what you will.
The Witcher 3: Wild Hunt doesn't even have a season pass CD Projekt RED and gog.com name it expansion pass, because they call them expansion packs not DLC's.
Gearbox had it for Borderlands 2, and I thought it was a good idea.
If I remember correctly that thing for Borderlands 2 was the Season Pass was it not?
I'm not a fan of preorder bonuses (or retailer-specific bonuses, or sponsored bonuses, etc.) but if there was something like a season pass I would consider getting it. Bethesda's earned my faith with their DLC, and chances are I'd just buy the GotY version anyway if I didn't get all of the DLC at some point.
What's your distinction between expansion packs and DLC? Everyone seems to have a different definition.
Bethesda tend to take their time when releasing DLC so you either buy the game at launch and purchase each new add on separately. Or, wait for the GOTY/Ultimate Edition in 18 months.
Expansion packs offer 10 hours of gameplay or 10+ hours of gameplay.
Expansion packs are the ones for The Elder Scrolls III: Morrowind Bloodmoon and Tribunal. The one for The Elder Scrolls IV: Oblivion Shivering Isles, Fallout 3's The Pitt, and The Elder Scrolls V: Skyrim's Dawnguard and Dragonborn.
Hearthfire for The Elder Scrolls V: Skyrim is just a DLC.
A map pack with 5 maps is a DLC.
A brand new gun skin is a DLC.
A brand new vehicle is a DLC.
Maps, gun skins, vehicles, new quests used to be added for free in patches. Only expansion packs were sold. Expansion packs seem to be returning Bethesda Softworks and Machine Games sold Wolfenstein: The Old Blood as a separate video game not requiring Wolfenstien: The New Order to be purchased at all.
Basically Wolfenstein: The Old Blood is a prequel stand alone expansion pack to Wolfenstein: The New Order.
That is my definition of expansion packs and DLC's and I will stick with this definition until the end of time.
I don't think that Bethesda has ever done such a thing so I don't think that they will start now. And I really doubt they'd announce it later after the mad rush to actually pre-order the game died down. You're probably best off just waiting regardless since there's no reason to pre-order now unless you're one of the people trying to get the Pip-Boy edition.
Probably be a year from release before we even see or hear anything regarding Expansions/DLC anyway
Expansion - DLC, It's all the same to me though.
Hopefully no season pass (whatever it is called I don't care) for FO4, selling stuff that not even exist is something really bad imo. I want to buy a game and not a option to a game.
After the horse armor debacle BGS has done it the right way and gave their DLCs value. I hope the stay at these strategy even if I didn't buy "Heartfire" and won't do even for the assets.
First off the number of dlc made is not know then the game is released, it was planned more dlc for skyrim this was canceled because of technical issues.
Other games cancel more DLC because of poor sales / they need the resources for other projects.
I assume FO4 will follow the FO3, FO:NV, Skyrim model.
Development of first DLC starts while the game is in beta testing, second dlc tend to be more based on player interest, later dlc comes afterwards.
Nothing wrong about heartfire however it was an rather small role playing focused dlc primarily for console users as its loads of housing mods on pc.
Yeah and thats the good thing about BGS's DLC strategy and not having to buy a season pass. I can get what I like and pass on stuff that I don't like .
I'm not sure, Bethesda themselves weren't happy with the DLC cycle of Fallout 3; their intent for Skyrim was to create fewer, but more substantial DLCs. And I reckon they succeeded on that front; lots of free content in patches, two big story/location DLCs, and a smaller role-play focused DLC that integrated really well into the world.
And I've never heard confirmation that Bethesda had more planned for Skyrim DLC. I don't think they did.
I am pretty sure they where happy (a lot of money was made) but they weren't released and made as planned. The Pitt should have been the first one (which can be seen on the filenames which refer to it as DLC01 and OA as DLC02) and I don't think that BS was originally planned to make.
For me the FO3 DLCs where all very good value for the money (some mainly for the assets, some for playing them).
We do not know, the no more dlc came as an surprise at the same time as the last dlc was announced and they also announced they would come to PS3.
Now its plausible they had planned for one more but this was put on hold because of technical problems and then dropped because they was behind schedule and more dlc could generate more memory problems.
I'm confused why did you tell me this? I know this already. Reread what I said in my comment.
If they did a DLC Season Pass, that's essentially paying one one-time price for all upcoming DLC, which is usually more expensive than a stand-alone DLC, but you forfeit having to pay for all future DLC's to come.
So the standard DLC usually run's you about 15-20$ dollars, from past experience. Say you pay 25-30$ for a season pass. Now they release, let's say, four DLC, that is still 50$ you are potentially saving yourself with a one-time investment. Not really a bad deal if I say so myself.
But if we're talking about pre-order packs, like they did with New Vegas...Well, that depends on what I'm getting with it.