Exactly. This is why I prefer to keep the Fallout leveling system as it is. It's about creating a unique character, trying different paths, making choices
Edit @Doominike below: Sure I don't have anything against Almost Perfect, Boobleheads, hintbook, memory modules, drugs or whatever to reach max, or near max stats. But I don't think a suggestion such as the OP makes would be fit for Fallout. "kind of like BA points in borderlands where you just keep getting better or Skyrims prestige level system where you restart your skills but keep leveling". No thx.