Melee aspects?

Post » Sun May 30, 2010 9:45 am

Ok I was wondering what type of CQC there is. What I mean is if you are close to or sneak up on a guy can you knife or beat them down like in Bc2 or Halo? Not some over powered knife like in cod. I like Bad companys knifing because you have to wait to hit them an such some thing like that.
User avatar
Kyra
 
Posts: 3365
Joined: Mon Jan 29, 2007 8:24 am

Post » Sun May 30, 2010 12:05 am

http://www.gamesas.com/index.php?/topic/1154126-unofficial-brink-faq/page__pid__16893952#entry16893952

Scroll down to the regarding multiplayer, there's a list of different melee options. Please also read HORSE's compendium (there's a link included in the topic I just gave you)
User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Sun May 30, 2010 10:10 am

http://www.gamesas.com/index.php?/topic/1154126-unofficial-brink-faq/page__pid__16893952#entry16893952

Scroll down to the regarding multiplayer, there's a list description of different melee options. Please also read HORSE's compendium (there's a link included in the topic I just gave you)
Aw ok thanks sorry new
User avatar
Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Sat May 29, 2010 9:50 pm

Aw ok thanks sorry new

No problem and welcome to the forums.

I highly advise you to read as much as possible before posting. A lot of questions have been answered before or are covered in HORSE's compendium. Since we lack new information, a lot of people will reply angry because theu just discussed the same thing a week ago. To prevent this, you should use the search function and try to follow the different topics a bit. Just giving some guidelines, you're not obliged to do this, it will only prevent frustration.
User avatar
Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Sat May 29, 2010 7:54 pm

Ok I was wondering what type of CQC there is. What I mean is if you are close to or sneak up on a guy can you knife or beat them down like in Bc2 or Halo? Not some over powered knife like in cod. I like Bad companys knifing because you have to wait to hit them an such some thing like that.

....your probly gonna get grief for this topic since its been discussed, and argued over... alot...
EDIT: Ahhhhh beaten again by Dysfunkshion lol geez I must take awhile to write these.
Im just gonna give out links to your unoffical FAQ from now on lol (Horse is a little too detailed, dont wanna be too spoilt)

As far as I Understand it there is a melee. No OHK Melee, but a melee, I think it can knock people down where then another melee could down for bonus exp (I think). Also slide tackle can knock enemies down too. Also Pistols have a knife but probably does the same as normal melee.
I think it's unconfirmed that operatives will have a back-stab ability.
User avatar
MatthewJontully
 
Posts: 3517
Joined: Thu Mar 08, 2007 9:33 am

Post » Sat May 29, 2010 7:30 pm

Slide won't knock people down anymore.
People only think operatives have some sort of backstab ability because of TF2.
User avatar
Kayla Bee
 
Posts: 3349
Joined: Fri Aug 24, 2007 5:34 pm

Post » Sat May 29, 2010 8:05 pm

People only think operatives have some sort of backstab ability because of TF2.

Operatives (Covert Ops) had backstab in both of Splash Damage's previous games, that is why it is expected to be in Brink.
User avatar
Josephine Gowing
 
Posts: 3545
Joined: Fri Jun 30, 2006 12:41 pm

Post » Sun May 30, 2010 5:30 am

EDIT: Ahhhhh beaten again by Dysfunkshion lol geez I must take awhile to write these.
Im just gonna give out links to your unoffical FAQ from now on lol.

It's funny because I'm not even using a computer. :P and I appreciate that you're going to give links to it, I put a lot of time and effort in it (a whole afternoon of studying xD).

@lizzrd: Link? I've never seen it or heard about the knockdown being removed after sliding.
User avatar
scorpion972
 
Posts: 3515
Joined: Fri Mar 16, 2007 11:20 am

Post » Sun May 30, 2010 6:33 am

Do Auto Shotguns count as CQC weapons?
User avatar
Loane
 
Posts: 3411
Joined: Wed Apr 04, 2007 6:35 am

Post » Sun May 30, 2010 7:02 am

Do Auto Shotguns count as CQC weapons?
As long as it sounds like this
http://www.youtube.com/watch?v=zdb_G2qqg7I
User avatar
Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Sun May 30, 2010 6:25 am

Sorry, can't remember which vid, but it mentioned sliding and knocking people down as overpowered atleast.
User avatar
Far'ed K.G.h.m
 
Posts: 3464
Joined: Sat Jul 14, 2007 11:03 pm

Post » Sat May 29, 2010 7:53 pm

Slide won't knock people down anymore.


WHAT?! I was looking forward to sliding people into [censored] :l

Is this confirmed?
User avatar
Tyler F
 
Posts: 3420
Joined: Mon Aug 27, 2007 8:07 pm

Post » Sun May 30, 2010 8:13 am

WHAT?! I was looking forward to sliding people into [censored] :l

Is this confirmed?

For me this is unconfirmed. There are 5 things that can convince me:

- An official statement
- The particular video/interview
- HORSE's compendium
- Shadowcat
- Wraith
User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Sun May 30, 2010 1:16 am

Sorry, can't remember which vid, but it mentioned sliding and knocking people down as overpowered atleast.

Here is what Richard Ham said on sliding:

"Slide is basically hitting the crouch button while sprinting. You can spam them like crazy, but on the whole, you'll end up being a little slower that just sprinting normally. It's really there as a defensive maneuver (smaller low target), to get under low things, and as a melee attack...don't worry. it does no damage at all, and i don't think anyone would complain of it being overpowered. it's part of the broader melee package that's i'm not supposed to talk about but which has a very different approach than the standard shooter fare. I imagine there'll be stuff revealed about it in the new year. "



The only thing that they considered overpowered, were sliding finishing moves, as explained by Neil Alphonso:

"We experimented with slide fatalities (we never called them that, I'm just saying it now because it sounds cool), but it made it too easy to finish somebody off, while making yourself a low profile target at the same time."


Also, as far as I know, slide tackles are still in.
User avatar
Gemma Woods Illustration
 
Posts: 3356
Joined: Sun Jun 18, 2006 8:48 pm

Post » Sun May 30, 2010 7:50 am

Slide won't knock people down anymore.
People only think operatives have some sort of backstab ability because of TF2.

I also don't know anything about the tackle to be taken out completely. But it's not really a CQC-ability anyway, because as you can see in various videos, the slide does cover quite a distance.
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Sun May 30, 2010 2:21 am

For me this is unconfirmed. There are 5 things that can convince me:

- An official statement
- The particular video/interview
- HORSE's compendium
- Shadowcat
- Wraith



Here is what Richard Ham said on sliding:




The only thing that they considered overpowered, were sliding finishing moves, as explained by Neil Alphonso:



Also, as far as I know, slide tackles are still in.


Agreed slide tackling is still in. PIty about not having a slide tackle finish. Throw a grenade to knock them back then slide tackle them in the head for the win.
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Sun May 30, 2010 1:01 am

As long as it sounds like this
http://www.youtube.com/watch?v=zdb_G2qqg7I

Kudos.
User avatar
Daramis McGee
 
Posts: 3378
Joined: Mon Sep 03, 2007 10:47 am

Post » Sat May 29, 2010 6:58 pm

At least its no One Hit Kill Auto Locking Teleporting Death Machine.
User avatar
Charlotte X
 
Posts: 3318
Joined: Thu Dec 07, 2006 2:53 am

Post » Sun May 30, 2010 12:20 am

The only thing that they considered overpowered, were sliding finishing moves, as explained by Neil Alphonso:

Hehe yeah that. My bad.
User avatar
JD FROM HELL
 
Posts: 3473
Joined: Thu Aug 24, 2006 1:54 am


Return to Othor Games

cron