Castle Trouble

Post » Fri Nov 27, 2015 3:21 pm

So I came back from a foray in the Commonwealth to find Radio Freedom off the air. The Minuteman operator is standing by his station, complaining that the station needs power. There are two dedicated generators connected to said transmitter, and looking at the transmitter in Workshop mode shows it has the power requirements, but the settler icon is red.

I can't assign the Minuteman operator back to his station and other settlers cannot be assigned to the station.

I've scrapped the whole apperatus and rebuilt it from the ground up. I've put in a switch stop gap and have flipped the switch multiple times. The operator still complains the transmitter if offline.

Help?

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ladyflames
 
Posts: 3355
Joined: Sat Nov 25, 2006 9:45 am

Post » Sat Nov 28, 2015 4:55 am

Anybody?

I've tried tai to stop and start his AI

I've tried resetai

I've killed and resurrected him

I've rewired the Radio Tower multiple times.

He still insists the radio tower is not operation, despite lights being on, reel-to-reel running, and it registering power.

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dell
 
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Joined: Sat Mar 24, 2007 2:58 am

Post » Sat Nov 28, 2015 5:11 am

Maybe one of the Generators is damaged, look if You can repair it via Workshop mode? Other than that I've no idea. Kill him.

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Darlene Delk
 
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Joined: Mon Aug 27, 2007 3:48 am

Post » Sat Nov 28, 2015 12:08 am

I am having this exact same problem and it's doing my head in , I also have to dedicated gens just for the radio tower , I might kill this guy
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Elena Alina
 
Posts: 3415
Joined: Sun Apr 01, 2007 7:24 am

Post » Fri Nov 27, 2015 3:02 pm

Castle was a bit of a let down for me anyways. I love fallout 4 but I want better building and settlement options.

I can play wasteland sims for hours, I love my towns but making them sure has been a pain in my ass.

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Queen
 
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Joined: Fri Dec 29, 2006 1:00 pm

Post » Fri Nov 27, 2015 9:00 pm

Iv had issues right from the start brining people into the castle , even when the beacon was working properly
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TOYA toys
 
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