You're manipulating mod setting via a mod manager. So naming game saves makes difference. If your doing it right you have multiple profiles.
While nice, not a game breaker.
I'll add I'd like a rotating quicksave slots.
Really helps if you have three quicksaves to chose from and helps prevent save corruption.
I think that the audience is only on one or two sides but you have a point.
Too often there was just way too few people in F3 and FONV.
Remember the empty casinos?
in the fallouts, it was far worse in exteriors. everybody nailed in place, nobody going anywhere
(except if you had my Cheng's Eastside Laundry mod and had folks go wash their clothes ,-)
got somewhat better in skyrim.
hope it gets real good in fo4
hey, smoking is immoral.
or whatever that is you're doing
edit: that ani reminds me of these rolling up paper pipes for carnival - kind of would expect it to go "MEEEEEEEEEEEEEEEEEEEP" )
I could take it or leave it.
As long as you're rotating a set amount of saves you shouldn't have to worry about a name.. just whichever save is the oldest. For permanent saves, you just stand in front of something easily recognizable. The front gates of a town for instance.
that timeline stuff sounds like back to the future ...lol but yeah i would love some kind of naming the save cuz i have like 40 different saves on nv and idk why i have so many
They are mandatory to counter some gamebreaking bugs.
that's a cool idea, i'd mostly likely forget to use it.