Mods We Want...

Post » Fri Nov 27, 2015 8:37 pm

Name of the thread should say it all, but just in case... List the name of the mod and/or mods ORIGINAL author not just the person who took it and ran with it if you can remember/find out the name.

FO3

More than 2 Companions/Followers (I know there are several versions of this)

Black Wolf Backpack by Bunsaki he Credits dumbassusername and HarbingerSP001 (If there are no in game backpacks.)

Cheat Terminal (3-6 Months after Realease)

Mannequin

FNV

NoFactionArmor (If needed)

Infinte / constant Invisibility

From both games

Underground Hide by Danthegeek

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Melis Hristina
 
Posts: 3509
Joined: Sat Jun 17, 2006 10:36 pm

Post » Sat Nov 28, 2015 5:06 am

Only mod Ill care about is modding eyepatches if beth being silly about those again.
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Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Sat Nov 28, 2015 3:42 am

Vehicles and a seperate landscape and worldspace to go along with it.


The fallout equivalent of gmod.


Fully desructible environments: make It so destructible that you can even dig holes to the center of the earth, just like in mine craft.


Gravity altering mod: let's you set certain areas so that the gravity pull or lifts a player in certain direction. Such as a cylinder tunnel and be able walk all around it. Or a floating sphere that pulls you up towards it if you get to close to area it resides over.

And loads more total conversion mods:

Ide like to see a total conversion via Bioshock. A role play taking place during the rapture civil war or a bigger version of the old game.
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Dona BlackHeart
 
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Joined: Fri Dec 22, 2006 4:05 pm

Post » Fri Nov 27, 2015 11:07 pm

I'm a mod author, but I would like to see a "more/believable NPCs" mod, well, that is assuming there isn't already a healthy amount of them in the game.

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Felix Walde
 
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Joined: Sat Jun 02, 2007 4:50 pm


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