Oh yeah, that too. How often do people do that? Getting fired and leaking everything? It seems like a nice revenge action at first but will instantly destroy any chance of working in the industry again and for a good reason.
Oh yeah, that too. How often do people do that? Getting fired and leaking everything? It seems like a nice revenge action at first but will instantly destroy any chance of working in the industry again and for a good reason.
That's what I said earlier in the thread, which no one else apparently thought about. The PC is the PC, they have the same background, they're the same character, gender choice is just a player preference.
Agreed, I bet you start with the game with Power Armor Training.
If you play a female protagonist, you can either assume she was a PA trooper, or she could have been a mechanic (Have to know how to use them to check the repairs), been part of the manufacturing team, or even on design.
Now if Bethesda is using backgrounds, you might have to choose to take PA training.
I wonder what they would offer up to tempt you not to take it?
well plenty of people on this forum like playing ninja like characters so something along those lines? for starters
Again, when the leak came out, it was less than a year after the current-gen consoles came out, so chances are that there was a planned old-gen release at first, but later axed.
Save imports are rather popular in the gaming industry, Bethesda could have been looking into it for FO4 but later axed it because it would've taken too much time.
Actually who's to say that isn't what happens in the Vault? If you've ever talked to a game tester before, they'll tell you that a lot of stuff gets cut or changed during the course of production. If it was changed, the PC version will show it.
Technically, this isn't wrong, the current is a modified creation engine, which is new, and not uncommon in the game industry to "update" or "modify" a current engine and call it new.
Again, it could have been something that they were discussing and forth as an idea in development and maybe even started developing before axing the idea. Happens all the time in game development.
Wow, another person who believes game schedules are set in stone... once again, trailer and gameplay demo's releases are constantly changing. And in fact, if you recall the E3 Showcase, Pete Hines said he had came up and put it together months before E3. They changed the release of the trailer and gameplay demo's and ran it ahead of schedule, this is a very common practice.
OMG, a game release was pushed back? Oh wait, that's actually pretty common, look at GTA V, the PC release for it was pushed back pretty much a year after the first date was released. Witcher III, South Park: TSoT, Watch Dogs, all these games had their initial release dates pushed back. She said it would be released I think it was on mid to late October 2015, to match up the day the Sole Survivor would come out of the Vault, so they pushed it back not even a month later... the fact that she "guessed" the month the Sole Survivor came out... either very lucky or she knows something. As for DLC, again, game development. Maybe they did early on plan on releasing as much DLC as quickly as possible, and later on axed it because they wouldn't be able to make it.
Right... she got that it was going to be announced at E3 in 2015; that it would be released this year is some of the best speculation I've seen. As for her intro being "wrong", do you have insider information about what happens in the Vault that we don't? Because until we know what happens in the Vault, we cannot say it's wrong, and again, ask any game developer or tester, and they'll tell you that a lot of scenes are cut, changed or moved around from what was originally planned. As for map size, they haven't announced how big the map actually is. At most, all we have is speculation about it's size, and even than we have to ask "Did the developer change the size?" I recall reading somewhere that at one point, they decided to cut the FO3 map down in size because of memory issues. And even if some of the things "fall out of Bethesdas comfort zone", trying new things is the only way to progress. So every game, they have to "fall out of" their comfort zone...
I said if you don't want to believe her, that's fine, but Thure93 was intentionally omitting and ignoring things she wrote to back up his argument. As you are too... such as that video game developers NEVER change scenes; release dates; trailer/gameplay reveals; experiments and than cuts things from games, etc. etc.. In fact, you can check the Fallout Wikia and find in many articles were at one point Bethesda was going in a different direction with a place, like Evergreen Mills would have been friendly with the PC if their karma was negative enough. I don't know if she's right or wrong. What I do know, though, is that game developers change their games constantly while it's in production, and that I don't doubt Bethesda would have an issue going outside their comfort zone in order to make their customers happy...
You are arguing very irrational here. The only things the "leak" actually got right is that it is going to be released this year and the voiced protagonist. Everything else has been inaccurate, not confirmed and directly contradicted(if she actually is legit she still contradicted herself massively in the otaku Leak which was released earlier, so she choose to post information she knew she was wrong later?)
It is painfully obvious that this was a troll,especially the smug way she said she was also the one responsible for the kotaku leak.
Could have been black ops for all we know. The fact is the player is a veteran, the details might be worked out further in the game.