can anyone give me the proper import/export settings for .nif files, using blender ? I am trying to modify some armors and although they do show up in Nifskope (after succesful editing), they will only show up very distorted in game...
I used some tutorials of course, but unfortunately the ones i found were only about either weapons or entirely new objects. I am trying to modify already existing armors however.
My goals is basically to remove the leg mesh of an existing armor, then also remove the upperbody part of the body mesh and then in the end combine it, resulting in an armor without the lowerbody armor. (I want to edit the ghost bodysuit, but i want to use the special leg mesh for later use as well)
So if anyone could give me the right import/export settings or could help in any other way,i would appreciate it