One Issue With a Voiced Character

Post » Sat Nov 28, 2015 6:28 am

So I'm actually all in favor of a voiced character, but I realized one issue with it. Unless they put in a ton of extra effort, there's no obvious difference between characters with different SPECIAL stats. For example, I don't expect characters with 1 int to be able to hold a conversation, or characters with 1 charisma to be as polite as somebody with 10 charisma.

How do you guys think they'll handle that stuff, then? Will 1 int characters have all their dialogue replaced with "Hodor"?
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WYatt REed
 
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Post » Sat Nov 28, 2015 2:31 am

I don't think we'll be seeing any low int dialogue. Fo3 had only 1 (correct me if I'm wrong) low int response. FNV had a handful but you still ended being loquacious and seemingly intelligent.

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neil slattery
 
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Post » Fri Nov 27, 2015 5:44 pm


You have a good point, but you could kind of "BS" things in your own mind. Now it's pretty set in stone. It won't affect my character, as they're almost always high int. Just something that just occurred to me.
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Siobhan Wallis-McRobert
 
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