I totally agree.
The trick is to make sure that if a Sole Survivor does the game and all the DLC they are not close to being MOAT.
And it looks good so far.
I figure by the time you do the main game and all of the DLC having three stats maxed and the remaining four slightly above average (say 5) would be pretty good.
That is a 50 in Special Stats and it would give you access to 50 or the 70 perks.
That would be raising your Special stats 22 points minus what ever stat bobbleheads and cyberware does.
So 50 more perks to get all the perk available.
If you had 10 of the perks you wanted to increase the rating to 4 it would take another 30 points in Perks.
That is 80 points in Perks plus what ever you need to increase your stats
Doesn't count the DLC perks, but you have plenty of perks to pick and chose.
So say level 85 or so.
That is an incredibly powerful Sole Survivor who likely explored every thing but not even close to a MOAT PC.
It would take fifty or sixty more level/perks to get even close to MOAT.
And if someone want to take the challenge and grind the rest of the way more power to them.
Mods will provide mods to adjust the advancement rate and lots of places to explore.