I totally agree with everything the OP said but only because I want him to call me a 'real' Fallout fan. Please send my my badge to 0819 - U - WOT - M8.
I totally agree with everything the OP said but only because I want him to call me a 'real' Fallout fan. Please send my my badge to 0819 - U - WOT - M8.
I believe its good thing too that they own Fallout now, I like NV but it doesn't give off the same atmosphere like FO3, it just seems to happy? To me.
Yup, it seemed that way to me too, especially with the Legion impaling people on major roads and turning children into slaves. That made me pretty happy, maybe there's something wrong with me lol.
lol, I kinda meant that Vegas is still intact and hell you got Legion like you said at their door and no body gives [censored] until its too late.
I live in one town and work in a city that's 45 miles away. There's a reason why I drive my car ... and it has nothing to do with not wanting realism.
This is basicly the Golden Question, how big can you make your map until it just seems the same mile after mile with nothing to do. While i believe FNV and FO3 were not far appart in actual size, i felt FNV was smaller because of the huge ass inpassable mountainside right smack in the middle and how voight it was of realy interesting things ( Who-di-hoo-hoo, another stupid empty drive-in). While there may have been more landmarks around, they never where realy that intersting often, while FO3 seemed empty at times, but had more interesting area's in my opinion. On the plus side for FNV, it was better in gameplay then FO3 i do give it that.
But the end conclusion is that size of the map isn't the only reason something can seem small, how they fill all that space up can determine for the most part wether it feels bigger then it realy is. FNV just felt realy small to me and i hope FO4 will have a map that feels bigger without having long stretches of nothingness.
Edit: for spelling
lol what? We're talking about BIF maps in relation to Fallout 4...
Real fallout fans? What exactly defines a real fallout fan? If you mean fans that started with the original Fallouts in the 90's I'm in that category, but prefer the open world to watching an X move along a graph.
I get that people have different preferences, but I don't understand how the original Fallout map could be more immersive than actually wandering around the world.
Bethesda isn't going to make the game like the originals. Their style of open world gaming is simply more popular, and personally I'm glad they revived Fallout.
If I want to play something similar to the older style Fallout there's Wasteland 2 which is a great game also.
Here is another comparison: https://gbatemp.net/attachments/0bthhdb-jpg.18842/
One thing that always kind of bugged me about New Vegas is how compressed it felt. Maybe that's just because I'm familiar with the area, though. It'll be interesting to see how Fallout 4 handles a major city like Boston.
Exactly, how can a fallout game have a smaller map then witcher, this is just wrong in my opinion.
Now that you mention it I am sure that familiarity is a big part of it. I recall initially thinking I'd never be able to see everything in the world. Then after several play through's and knowing where everything was I could just run straight to where I wanted to go and that did make the world seem a lot smaller. Course those plains near Whiterun still seem vast ... but that's due to there not being much in them.
I actually meant the real world location. I've driven the I-15 a number of times and other such stuff.
By having different designers, different engine styles, different design goals, etc. (Not claiming one way is better than the other, but the simple fact that Beth's game worlds are full of all sorts of loose junk that can be effected by physics is going to have effects on other things. Like how much "world" can be loaded into memory at any one time, how much time it takes to build said world, and all sorts of things I don't understand programming enough to know.)
One thing I do note is that all of those larger-map games have effective in-game transport devices (cars, horses, etc). Yeah, Skyrim had horses, too, but they didn't strike me as all that great. And Fallout 3 certainly didn't have anything like that/Fallout 4 likely won't. It was all foot, all the time.
It was the same with Fallout 3.
Bethesda is a 30 second walk from D.C. But in actuality it's about 7 miles away.
If you would like to start a thread about map size, feel free but next time please leave out the insults such as "new generations are too stupid" and division of the fan base by referring to "real fallout fans".
Actually, just join in the discussions in our already open map size threads.