New interview from Todd Howard!

Post » Fri Nov 27, 2015 3:42 pm

There is a Vault Tech calendar on the side of the fridge that says October 2077 in the E3 Footage.

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Tyrel
 
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Post » Sat Nov 28, 2015 1:47 am

Is it not possible that we'll get some kind of narrated slideshow prior to the character creation, to set the scene? This could easily start in 2075, and recount the events leading up to the great war, to set the tone and familiarise new players with the Fallout universe.

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biiibi
 
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Post » Fri Nov 27, 2015 11:43 pm

No, this is something different. Howard even explains how the combat is less stat driven.

That "behind the scenes stat-crunching" is what BGS is pretty much known for. In Fallout 3 you could be very clumsy at sneaking and rarely get caught because of the stats. You could take on guys with machine guns unarmed because high stats and certain perks made you a one-hit bullet sponge. Now you will actually need real player skill to play a melee-only character.

In Fallout 3 there is no "compensating" for low stats. If you had low stats with a weapon mid-way through the game that weapon type was pretty much useless.

I personally love the direction that BGS is going in with the game, because I trust them as a developer.

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Jordan Moreno
 
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Post » Sat Nov 28, 2015 7:48 am

Well its entirely possible you get into the vault after taking a nuke to the face, your let out of the hospital in the vault and then brought to your "Quarters" and then you fall asleep on a bed with y our spouse and dream your way through the rest of Character creation dreaming about what happened . . .. when you got out of the military back in 2075 then were hired by whatever. . .. and once that part is over you wake up. . .. IN YOUR CRYOPOD in the wreckage of Vault 111.

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Marilú
 
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Post » Fri Nov 27, 2015 7:36 pm

A pre-war part of game spanning two years would totally be fine to me, you'd really get a sense of the world that was lost that's for sure.

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JD bernal
 
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Post » Fri Nov 27, 2015 6:29 pm

well originally the veterans thing they talk about during character creation was going to be a thing in the pre war section.. dont know if thats still the case or if it was cut.. but it was intended that we would actually go there and give a speech before having the bombs come down but maybe they felt it was too long before any action starts and cut it or something.. we dont know.

that also woulda been a good time to give out perk selection (during the speech) if they were going to do that in fallout 4. It woulda been really interesting if they had done it that way.. with what you say during the speech affecting your starting perks (with an option after the speech to confirm your selections).
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Danii Brown
 
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Post » Sat Nov 28, 2015 7:02 am

If it jumps forward in time AC style, yeah that would be pretty cool.

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Anne marie
 
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Post » Sat Nov 28, 2015 3:50 am


I think this would make the most sense. . . Other then the 2075 just being a mistake.
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cosmo valerga
 
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Post » Sat Nov 28, 2015 6:00 am

I say entering the Vault will probably assign some things too as well.

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Yvonne Gruening
 
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Post » Sat Nov 28, 2015 3:20 am

Where do you know this from?

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Kelly Tomlinson
 
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Post » Sat Nov 28, 2015 1:31 am


Probably that leak that has been pretty much completely true so far.

Though I'd imagine the veterans hall got cut since the world kinda exploded 20 minutes after it was mentioned. But maybe it wasn't our first time there and well relive a previous speech, who knows!
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Oceavision
 
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Post » Fri Nov 27, 2015 6:32 pm

Some juicy information :D

Along with my own theories.

http://steamcommunity.com/app/377160/discussions/0/530646080840498888/

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Mélida Brunet
 
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Post » Sat Nov 28, 2015 4:55 am

Hopefully with the voice over for it done by Ron Perlman :D

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Naazhe Perezz
 
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Post » Fri Nov 27, 2015 4:55 pm

I don't think they've properly thought through how the effect on player made mods is going to be with the voiced main characters. Basically any extra quests added in will have either a silent protagonist, or a protagonist with a completely different voice - "Oh uh don't mind me I've just got a cold so my voice sounds all weird". Going to be even more jarring that what non-voice acted mods in the older games were like.

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Pixie
 
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Post » Sat Nov 28, 2015 6:38 am

But surely this would affect any game with voice acting. I think that the majority of mods for Fallout 4 will be non quest-related, although I do see your point that this may stand out as being a little odd for any that include new dialogue.

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Damian Parsons
 
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Post » Fri Nov 27, 2015 5:22 pm

which would be a darn shame if it really burned down to this.

much too many houses and guns as is, far too few quest mods. i still haven't completely given up hope they'd have considered and done SOMETHING about this anyhow :-)

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Laura Hicks
 
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Post » Fri Nov 27, 2015 7:15 pm

All this means is that Robco published this version (version 7) of the Pip-OS in 2075.

My copy of Microsoft Word is © 2010 - that doesn't mean it is 2010 now.

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Danielle Brown
 
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Post » Fri Nov 27, 2015 6:16 pm

I read the article and didn't seen anything new, with the possible exception of the date being 2075? There was just the same old trailer and the same BE3 showcase.

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DAVId MArtInez
 
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Post » Sat Nov 28, 2015 4:22 am

My copy is from ? 2007. :P

But yeah, I believe we start the game up on October 23, 2077. The day of the Great War.
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Budgie
 
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Post » Sat Nov 28, 2015 6:11 am

In the E3 presentation we were told, "a beautiful saturday morning, with the threat of nuclear war", or something like that. October 23rd was on a saturday, no?

I mean, it would be kinda funny if we started a week before the bombs fell and had a Kingdom Hearts 2 length prologue. :P

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Camden Unglesbee
 
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Post » Fri Nov 27, 2015 11:44 pm

Oct. 23rd., 2077 is a Sat., yep.

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Kirsty Collins
 
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Post » Fri Nov 27, 2015 4:27 pm

How the heck did "Copyright RobCo 2075" get misinterpreted as the start date? Wuh... buh... guh...

People are jumping at anything to wharrgarbl at this game. :facepalm:

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Donald Richards
 
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Post » Fri Nov 27, 2015 7:46 pm


Since when in the Telegraph considered a forefront of gaming news. Of course the buying writing it had no idea what he was doing.

Guess they wanted some hits from all the people on the internet searching for Fallout and got an interview.
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Adam Kriner
 
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Post » Sat Nov 28, 2015 12:24 am

I am more than aware, thank you...

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Sian Ennis
 
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