flashlight!

Post » Sat Nov 28, 2015 7:07 am

did anyone notice that in the power armor customization that you can change flashlights? in the new trailer with preston garvey, you can see the flashlight (on your power helmet) shining light during vats on the death claw? with the dynamic light engine in use by bethesda, it will be pretty cool to have flashlights in fallout 4.

think about this, a few areas are going to be really dark like some subways, abandoned vaults and caves. now your going to need to equip a flashlight. the flashlight should be held in your left hand but you can only use a pistol in your right.

the battery should act as your weapon CDN except you need a fission battery instead of another flashlight to repair or recharge. however weapon condition is probably not going to exist in fallout 4 so it might be different.

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Conor Byrne
 
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Post » Sat Nov 28, 2015 7:10 am

The Pip-Boy has a flashlight.

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Miguel
 
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Post » Sat Nov 28, 2015 8:40 am

Wonder if they run on fission batteries?
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Alessandra Botham
 
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Post » Sat Nov 28, 2015 1:43 am

The Pip-Boy already has a flash light, and anyway holding a flash light with a pistol in the other hand reminds me to much of the horror games.

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Marnesia Steele
 
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Post » Sat Nov 28, 2015 4:33 am

Well it looks like that power armor covers your pip boy. I mean you step inside the thing. Who knows though. So glad i joined up on this forum, so much good lore!
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Strawberry
 
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Post » Sat Nov 28, 2015 10:49 am

Really? How can you activate it? Can you?

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Nauty
 
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Post » Sat Nov 28, 2015 7:43 am

Welcome to many moons ago in modding land: http://www.nexusmods.com/newvegas/mods/39968/?

Naw guys, its a light, not a flashlight. The pipboy is more akin to a lantern since its not targeted. And even then its near useless. Also, boohoo horror games? Are you going to whine about every change to the game?

On PC you hold tab for a second and it turns on. Dunno console, cause peasants.

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Ebou Suso
 
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