Exactly 2-caps has no enemies, and even if he did they would never see him coming, or expect he has left explosive presents in there bunks.
Exactly 2-caps has no enemies, and even if he did they would never see him coming, or expect he has left explosive presents in there bunks.
Often I run and gun and use VATS. Cover is not really that useful when enemies have no sense of self preservation or pain and they just run into your cover. I only use it when an enemy is far enough away.
Sometimes I also use the "I jump on a rock and rain fire on NPCs because they can't jump."
I know, it's cheap. I hope Bethesda gave monsters better AI this time.
I'm still hoping for my Far-Cry "peek" cover system, but if not, it be doing 'classic cover' though I prefer not to since it just feels so clunky to me now.
Watching some of the gameplay footage is mildly frustrating. The PC is standing in the middle of the street, going full auto at people down the street and just barely attempting to aim. I suppose some of that is the console aiming, and the promo material needing to be as flashy and exciting as possible, but that is the exact opposite of what tactics ill be employing.
I roleplay, so it depends on the character. In general though, I expect I'll be using a lot of VATS (as I did in 3#) because it is more character-skill-based combat.
You know he is wearing a power armor at this scene...? I don't think you can cover very well with this tank on you. The power armor is made for this kind of combat.
VATS, because I'm still not convince they can make real action game yet. However I don't mind this is action game or not, because Fallout is RPG.
Kind of reminds me of left lean in Delta Force multiplayer. [censored] was ridiculously broken to a point where if players hugged a wall and peeked to the left side, they could shoot at people without revealing their location.
I miss that game