Medicine.
Do you think crippled limb management is too simple? Just a press of a button and you're fixed up by a doctor's bag. I'm okay with stimpaks being used on the fly, whether they heal right away or over a period of time. With those, you can inject them and continue playing. Broken limbs take more time to heal and fix. I would like some penalties to be there even when you do get medical attention. Whereas broken limbs can reduce any one of your stats depending on which limb, a limb that was attended to could have maybe half the amount of stats lost for a short period of time...........
IF you don't have a doctor's bag. So, how to fix limbs? ....To make it fun........ I think the junk in the world should be used for more than weapons (and armor if that's going to happen).
4 screws
1 wooden board
1 duct tape
Nice splint for your leg. Reduce overall speed -2.
We're already bullet sponges so it goes against all aspects of reality, but there's gotta be more than just quickly cripple/heal at any moment. To balance this, limbs should take a longer time before they cripple.
hardcoe mode, of course, for people who know how to play.
My point is that Bethesda needs to take all of their ideas and make them better, not just some of them. Personally, the idea of button presses to play God all in 3 seconds doesn't feel rewarding or punishing. It's like the whole debate if health should regenerate automatically or not. If not a complete change in gameplay, like all things, those things should at least be optional for if you got the tools. Everyone's happy.