So I'm still trying to play New Vegas Dead Money again and I don't know what is happening but it's like the player is swimming though treacle at times. I love F3 and New Vegas but FFS but trying to pull off jumps when you jump a second or so AFTER you press the button kills it for me. I swear the FPS drops into single figures at times. Personally I think Obsidian tried to nail too much onto the F3 engine and it struggled, especially on the Xbox 360.
And while I generally love the Dead Money background story I absolutely HATE THE GODDAMNED BOMB COLLARS. If they have anything like that in F4 I will go freakin' spare. It would have been enough to have the speakers that you had to find and take out but to make some of them ARMOURED? THAT is what I took offence at. Falsely contrived random difficulty levels just ruin the immersion. They might have well said "These speakers are made out of bananas and are invincible because the Minions made them!". If you have an armour piercing round it should go right through the bloody armoured speakers. THAT is what they should have allowed.
Anyway. I just hope that there aren't any stoooopid decisions like Obsidion did with Dead Money and hope to god that the lagfest is back in the past where it belongs.