Please give us a way to share characters and alter looks.

Post » Sat Nov 28, 2015 3:36 am

This option would certainly be very useful, as I would imagine it would be near impossible to make exactly the same character twice if we had to start over. Although if we really wanted to keep a record, we could always take a screenshot, or a photo if on a console.

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marina
 
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Post » Sat Nov 28, 2015 3:10 am

I would love the ability to save a character design for future playthroughs, rather than having to tweak the entire thing all over again.

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Shiarra Curtis
 
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Post » Sat Nov 28, 2015 5:54 am

I hope they allow us to enter a code to make a character look a certain way. That way if someone figures out how to make a character that looks just like Ben Affleck or Samuel L. Jackson we can share it with others.

1H526GH3V8Z = A character that looks very similar to Brian Delaney.

26HB236JH457 = A character that looks like Samuel L. Jackson.

G263GHN3737 = A character that looks like Dave Chappelle.

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Kevin S
 
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Post » Sat Nov 28, 2015 8:59 am

I think some of you are confused as to what I'm talking about.

I'm talking about basically allowing what Mass Effect allowed.

During character creation when you are done with the visual makeup of your characters face, the game has a little "code" it spits out for you. With ithis code you can simply copy+ paste it into the character creation to get this "exact" face.

This made sharing EXTREMELY easy, you could pop up on the forums in one of the many "post a pic of your character" threads, see a face you liked and if they gave out the code you could simply put the code into your own game to get that characters exact looks.

I am not talking about downloading someone's "save" or character in terms of their skills/abilities, etc. I am talking about a simple save/share feature for the actual visual character creation (face/hair, etc).

If you don't know what I'm talking about:

http://www.facesofgaming.com/

That's a site where users share characters for Mass Effect, all you have to do is find a face you like, take the "character customization code" and plug it into your game to get that character. No downloading anything (unless the character uses a mod or new textures not in teh base game).

Also for those saying "nexus this and that."

Nexus is good, for mods, but something like this is VERY simple to do. All it's basically doing is keeping a simple record of the face the game already "saves" and allowing people to share the underlying code or whatever the game needs in order to replicate that characters look. This is 100x easier then using a mod or the nexus to "download" anything and it would work across every platform at release , no one having to "wait" around or anything.

Also this would greatly help those of us (like myself) who spend a lot of time making characters and having to go back to "re-do" something. Since we no longer have "sliders" it will be INCREDIBLY hard to make the "same" face twice, let alone to get into game and find something "off" (IE nose looks too large, forgot to tweak the eye color, etc) and have to try to remake the entire face all over again. Being able to save the face would cut down extensively on the time/work to do such things.

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Shirley BEltran
 
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Post » Sat Nov 28, 2015 3:53 am

Not sure how this is considered mulitplayer in any way shape or form....I'm merely talking about sharing the character creation data with other people, not anything to do with playing with another person or anything that requires mp in any way shape or form.

Just a simple code when you're making your character that you can save and then share with other people, they take that code and put it into the game when making a character and voila, they get the same character.

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Mimi BC
 
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Post » Fri Nov 27, 2015 11:34 pm

You are right it has nothing to do with multiplayer. Just having a code would be a great idea.

My guess is that it's probably too late to do something like this if they haven't done it already.

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lisa nuttall
 
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Post » Sat Nov 28, 2015 9:58 am

I'm not sure, the game already has to have some kind of code to tell the game your character = this physical look. It's just a process of taking that code and allowing it to be plugged in directly.

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Nitol Ahmed
 
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Post » Fri Nov 27, 2015 9:22 pm

Yes, but they might not have the interface for it ready. My guess is 100% of their work right now is bug fixes and that they don't want to implement any new features. At least that's my hope. Otherwise a delay is possible.

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Kelly Tomlinson
 
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Post » Sat Nov 28, 2015 1:55 pm

No, thank you.

:bonk:

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kat no x
 
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Post » Fri Nov 27, 2015 10:36 pm

Anytime you interact with other people in a game, it is multi-player. There's many variations, not all of them are side-by-side character-walking-and-shooting. The sharing-a-code method is pretty much the multiplayer description of a game such as Digimon. In Fallout 3 and Fallout New Vegas, there were pretty much zero forms of multiplayer (unless you count achievement-boasting). All of the social interaction is that of the community for the metagame, or rather the modding community and any alterations they made. So seeing anything of this nature in any fashion on Xbox or PlayStation is probably incredibly unlikely. But for PC? Not even worth worrying about, really. Although, Microsoft said Xbox will be moldable, but I remain suspicious.

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Max Van Morrison
 
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Post » Sat Nov 28, 2015 7:33 am

The idea isn't about ineracting with other people in-game. We're simply talking about an option in the face-gen to either save your current face as a custom preset, or in the form of a character save file, or simply as a code that represents your particular set of tweaks. Sharing that file or code with other people is secondary, and wouldn't be an in-game function (think swapping files or codes on the forum or through Steam workshop).

The point is simply to be able to go into face-gen and load up a previously customized face instead of having to recreate it from scratch.

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Epul Kedah
 
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Post » Fri Nov 27, 2015 10:01 pm

A code, like ME, would be ideal. But Bethesda, to my knowledge, as never done anything like that before.

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Charlie Sarson
 
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Post » Sat Nov 28, 2015 11:14 am

Hair and beard growth would be a nice feature,

Barbershops would be nice to.

A scar system would also add rugged look to the game.

you could see how you character was fairing,

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jason worrell
 
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Post » Sat Nov 28, 2015 1:40 pm

I think Fable showed the fault in the scarring system. If someone was really shot up as much as our PC is in game they would literally be a walking mass of scar tissue in little time.

Maybe when you get your house you can add a mirror and using it you can go back into a limited CC and add beards and such. That would be really cool.

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john page
 
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