Anyone plans to total anni...I means cleanup of wasteland?

Post » Sat Nov 28, 2015 3:37 am

My Megaton home had a place for everything and everything in its place.

Lockers to the left of the door: Weapons

Lockers across the room: Clothing

Fridge: Food, Water, Nuka-Cola, Blood Packs, and Chems

Bedroom Desk: Impersonal miscellaneous objects

Bedroom File Cabinet: Personal miscellaneous objects (Pre-War Books, Pre-War Money, Teddy Bears, Baseballs, Medical Clipboard [Miss you, Dad], My Brain Piece, Billiard Balls, Declaration of Independence, Bill of Rights, Magna Carta, Lincoln Memorabilia, and Vault 101 gear).

I also kept Dogmeat in the hall (with a dog bowl for food), the huge Teddy Bear on my bed, a Chessboard, a few books, a lunchbox, and a toy car on my desk, and my BB Gun from 101 propped against my bed.

I hope Fallout 4 has a better system for placing items than Skyrim or Fallout 3 did.

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Esther Fernandez
 
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Post » Sat Nov 28, 2015 12:32 am

See you actually have organisation in your hoarding Dovahkin. Mine organisation was putting EVERYTHING into the one filing cabinet. Then Id be scrolling down to find mike Nuka Cola Quantum

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Alessandra Botham
 
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Post » Fri Nov 27, 2015 11:51 pm

the amount of time gone into trying to put those plates back on the table or what not. Always a pain. My house in morrowind actually looked the best due to no physics which made placing things much easier. I'm guessing with the whole house building placing things will be improved all around.

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Len swann
 
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Post » Sat Nov 28, 2015 2:30 am

This would actually make a huge amount of sense if physics was 'ignored' whilst we place items. Possibly even a specific mode to allow us to organise all of our stuff.

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Jennie Skeletons
 
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Post » Sat Nov 28, 2015 5:07 am

Or any actions beside fighting, I do not wish to see someone kill by a bucket which accidentally hit by me while I running again.

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Danger Mouse
 
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Post » Sat Nov 28, 2015 6:37 am

Just call me the cleaner...

I picked up everything in Vegas.

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John Moore
 
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Post » Sat Nov 28, 2015 6:29 am

So sounds like some you guys should be converting an abandoned bunker into a warehouse! In previous games I've just archived armor and weapons in various lockers at my home, with nuka and sarsaparilla being stored in the vending machines. I tried to keep a supply of 50 of each component to make weapon repair kits , and just occasionally replenished the inventory when I got down to 10 or so. I did keep all the one of a kind special weapons and armaments foot locker, though I usually had Annabelle, or Elijahs' Tesla Cannon sitting on a table some where for decoration.

I'm not sure I'm liking the open air appearance of tin shack homes in our community building, but maybe there will be options to modify bunkers or vaults within them, ie a basemant set up....

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Jessie Rae Brouillette
 
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Post » Sat Nov 28, 2015 1:37 pm

I'll probably hoard ammo, lots of it, even though I only use energy weapons. Who knows, maybe my energy weapons may break and I may be lucky enough to find another gun? :D

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Anna Watts
 
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Post » Sat Nov 28, 2015 8:18 am

That would be awesome. I can remember spending hours (well it felt that way) organizing my stuff once I got it home. It was fun trying to arrange the teddy's on the bed of my Megaton home. The REL Dovahkiin's post reminded me of that giant teddy. There was a medium sized one too, at the tricycle factory. Sometimes if you dropped them, picked them up, and dropped them again they would shrink, lol.

Also, I always picked up all of the garden gnomes while scavenging, and placed them around outside of my front door. It was so hard getting them lined up neatly but it was worth it. :)

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latrina
 
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Post » Sat Nov 28, 2015 5:20 am

This is pretty much me. In earlier games I would just sell the junk if I could, or like in the case of FO3 if I had that cannon-gun-thingy that would shoot junk, I would just keep topping off my inventory of junk for projectiles.

But now this mean I'll have to carefully weigh (so to speak) each item for selling it or scrapping it. *sigh*

So the first few hours of the game I probably won't make it very far since I'll be exploring the immediate area just outside the Vault for at least the first hour trying to scavenge stuff, let alone any settlement I come across.

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Jennifer May
 
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Post » Sat Nov 28, 2015 9:48 am

Even teddy bears, which is the usual ammunition I used for the rockit launcher, will be worth picking up now because someone else pointed out they're worth 2 leather and one cloth....

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James Baldwin
 
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Post » Fri Nov 27, 2015 10:54 pm

I can't believe you were neurotic enough to list all of that. :blink: My OCD clearly has got nothing on you. Thanks for sharing :D

edit: perhaps Beth will be throwing a curve ball this time around and LIMITING the amount of storage a container can hold. That could make for a new design consideration when building settlements for storage and display purposes. Because seriously, the infinite storage capacities of containers in previous fallout games, made locating that highly desired crafting item a headache. The extent of clutter I had to scroll through on the pip boy was a formidable task. And that was regardless of how much I used automatic sorters in all my custom homes etc.

Having limited capacity storage containers would really force all the mega pack rats in this thread to horde more efficiently :D

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KRistina Karlsson
 
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Post » Sat Nov 28, 2015 10:28 am

I'm now wondering if it's even remotely possible to create a single, gigantic underground storage/display worldspace via a mod? This would connect to all loading doors that lead to each of your settlements and residencies around the wasteland above ground. Basically, a readily accessible storage mod similar to several craftable cloud mods on Nexus. Or the cleverly designed Hearthfire basemant mod which provides you with enough display pedestals, storage containers etc etc. to store 100% the loot the vanilla game has. And enough mannequins to display all the special/enchanted armor you obtain from quests and special NPCs. The convenient centralized design makes it accessible via lore friendly trapdoors from all of the vanilla and HF homes. Even from the TG Ragged Flagon.

http://www.nexusmods.com/skyrim/mods/27982/?

If the settlements are cells and/or are accessible via loading doors similar to how this Skyrim mod was designed, then a centralized storage like this mod would be the most convenient way to organize things in my game.

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Sarah Kim
 
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Post » Sat Nov 28, 2015 11:17 am


New Vegas's Vault HQ1 mod has an armoury where you can automatically sort vanilla items into categories. I found that convenient compared to Bethesda's "Oh, a few containers are more than enough for all the loot in the world!" homes.

Eventually, the containers took about half a minute to load because there were too few containers. :shrug:
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Naomi Lastname
 
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Post » Fri Nov 27, 2015 11:17 pm

I had an OCD day once, when I tidied up the Super-Duper Mart, but the caps it netted were few enough to convince me that it's not worth the trouble. I'm more an efficiency person, I look for the caps/weight ratio and pick the good stuff.

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FLYBOYLEAK
 
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