How to make a simple mod?

Post » Wed Jun 02, 2010 9:32 am

Ok so everytime I search for a GECK tutorial, I end up with stuff about creating items/levels etc... Anyway, how would I write a simple mod used only for changing game settings so that I don't have to keep changing them at every start-up? Say, set fMoveBaseSpeed to 100? I'd imagine it would be 2-3 lines of code, but I can't seem to find any basic tutorial for stuff like this. If it really is just a line or two I'd appreciate if someone could post it and I can learn from there. Thanks.

edit: This is for fallout 3 actually, I'm not sure if it matters.
User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Wed Jun 02, 2010 10:09 am

Ok so everytime I search for a GECK tutorial, I end up with stuff about creating items/levels etc... Anyway, how would I write a simple mod used only for changing game settings so that I don't have to keep changing them at every start-up? Say, set fMoveBaseSpeed to 100? I'd imagine it would be 2-3 lines of code, but I can't seem to find any basic tutorial for stuff like this. If it really is just a line or two I'd appreciate if someone could post it and I can learn from there. Thanks.

edit: This is for fallout 3 actually, I'm not sure if it matters.



Not meaning to be rude, but there aren't tutorials because it doesn't require one. If you typed what you want to modify into the geck wiki search (fmovebasespeed) you'll be brought to a page that tells you where the setting is located, and then you can assume how to change it.

- it took me 6 seconds to look it up, instead of how many hours you'll wait to read this response to hear how to do it?

1. load GECK
2. load FalloutNV.esm
3. click Gameplay
4. click Settings...
5. find "fmovebasespeed" in the list
6. modify it to satisfaction
7. save your mod as ILoveKodiak888SoMuch.esp
8. ????
9. Profitsss
User avatar
Blessed DIVA
 
Posts: 3408
Joined: Thu Jul 13, 2006 12:09 am

Post » Wed Jun 02, 2010 7:53 am

Not meaning to be rude, but there aren't tutorials because it doesn't require one. If you typed what you want to modify into the geck wiki search (fmovebasespeed) you'll be brought to a page that tells you where the setting is located, and then you can assume how to change it.

- it took me 6 seconds to look it up, instead of how many hours you'll wait to read this response to hear how to do it?

1. load GECK
2. load FalloutNV.esm
3. click Gameplay
4. click Settings...
5. find "fmovebasespeed" in the list
6. modify it to satisfaction
7. save your mod as ILoveKodiak888SoMuch.esp
8. ????
9. Profitsss


Hey, thanks for the help. I did find a list of game settings through the wiki and was browsing through all of them in the geck but I thought I needed to write a script or something.
User avatar
Guinevere Wood
 
Posts: 3368
Joined: Mon Dec 04, 2006 3:06 pm

Post » Tue Jun 01, 2010 10:01 pm

Hey, thanks for the help. I did find a list of game settings through the wiki and was browsing through all of them in the geck but I thought I needed to write a script or something.



Most "basic settings" things like coefficients for player speed, the passage of time, ect. are all base variables.

You generally only need a script when you are

A) using conditionals to make an effect only happen sometimes
B) having some item or actor in the game world do an effect (because you can attach scripts to actors, items, consumables, ect.)
C) defining complex behavior (usually tied to A above).
User avatar
SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am


Return to Fallout: New Vegas