be available to prepurchasers of the pc version?
be available to prepurchasers of the pc version?
No. All testing is done in house, and Pete Hines confirmed in an interview that the game is finished now. They're now getting the game ready for manufacturing; ie...making the discs, game cases, game covers, etc.
EDIT: Below is the link to the interview. About 13 minutes in, Pete describes the stage that Fallout 4 is at.
https://www.youtube.com/watch?v=xQjjIeYUQE0
well we shall then be patient. TY for the replies.
No Problem.
Obviously no games are without their bugs, but I expect Fallout 4 to be more polished than their more recent games. From what I can gather, they have had far more preparation and have not rushed to reach their deadline. It all seems a lot smoother and I can't wait to see the outcome this November.
Well what he actually said was they're done making the game and now they are in bug cleanup and optimize mode. They're still working on it, but i's all polish at this point.
I wish. I'll volunteer. Right now. For free even...
That they are. They're probably in the final stages of bug cleanup/polishing and are soon getting ready to make the discs and distribute them ready for shipping for the release date.
They will most likely continue to fix bug and optimize the game and may produce a patch soon after release, as games of this scale will always have some bugs.
As I said earlier, It's looking like a much smoother process (when compared to Skyrim) and much more controlled. I can't wait to see their hard work come to fruition.
They still have over 3 months to get all the physical copies ready to go. I can't imagine it'd take it'd take them all that long to do the discs. They could be working on boxes, pip boy edition goodies, etc and continue working on polishing till the beginning of October and still have more than enough time to print all the physical discs they need, pack everything up (all boxes and PB editions ready to go, just waiting on discs) and ship it out by the end of October.
I think they're also trying to avoid the stuff that happened last time when they let people play at conventions for even a small amount of time of Skyrim pre-release. People wound up finding and confirming things that they were trying to keep secret for release such as vampires (and yes, I bet they would never have even mentioned that they're in if someone hadn't found them). Similar reason for waiting to file the trademark until the release of the first trailer. They don't like having everyone knowing what they're working on until they make their official unveiling.
Everything outside of E3 has strictly been shown behind closed doors so far, so they obviously want as many surprises to remain surprises for as long as possible. Beta testing is really mostly done for the purpose of testing online multiplayer functionality anyway since developers can't always reliably QA that stuff internally.
The only beta testing they do is for DLC; at least they did for Skyrim.
Bear in mind that (unless things have changed?) they have to submit the console versions of the game to both Sony and Microsoft for validation, that preparing the discs and packaging, bringing the two together, and shipping to warehouses will involve many different companies in many different countries, that shelf-space must be booked in retail stores (again, lots of companies in lots of countries), that advertising space must be booked in advance...
Lots of different pieces all need to work, and they need enough slack in their lead-time to allow for things going wrong.
I had forgotten about that submission hurdle. Wasn't thinking about that. That approval process probably takes a few weeks.