I don't mean what weapons you like or what perks you'll pick. Rather, will you set a personality for your chatacter that defines who you help, ignore, steal from, kill, etc?
Obviously, that's tricky when you don't know what's coming, but I'd like to attempt something interesting the first time.
I tried a bit with Skyrim, which didn't work out too well. I was supposed to be a thief, who had no time for the Gods and a problem with men who abused women (who I intended to kill). It seemed fairly simple and easy when I started, but first I found I couldn't kill any of the men who seemed like good candidates and then the thieves guild turned into some nutty religious cult. Argh!
So now I'm thinking about what could be interesting and work. So far-
Not happily married- The kid was an accident and the parents pushed us into "doing the right thing". Any happy family looking stuff at the beginning explained away by us trying to get past the enormous fight the night before.
Never trusted that creepy robot- that was another dumb idea from the idiot I married. (I suspect this attitude may impact other parts of the game later).
Low pain threshold- If I'm low on health, crippled or potentially haven't slept or eaten in a while, I will pick the most aggressive dialogue option.
General political outlook- Haven't decided whether to be a lefty or a righty, but I'll pick one and try to favour whatever factions seems to fit.
That's all I've got right now. I'd still like something that could cause my generally decent character to snap and do something very bad, but I don't know what yet.
So I'm interested to hear other ideas (possibly to steal). Any thoughts?