Spoiler
;Convert To Static Menu
If button > -1 && MenuController == 2
If button == 0
Set bcDecoratorQuest.X_Position To Target.GetPos X
Set bcDecoratorQuest.Y_Position To Target.GetPos Y
Set bcDecoratorQuest.Z_Position To Target.GetPos Z
Set bcDecoratorQuest.X_Angle To Target.GetAngle X
Set bcDecoratorQuest.Y_Angle To Target.GetAngle Y
Set bcDecoratorQuest.Z_Angle To Target.GetAngle Z
Set bcDecoratorQuest.ConvertItem To Target
Set vStatic To Player.PlaceAtMe bcPlacer ,1, 0, 0
vStatic.SetOwnership
Set Z_Position To Target.GetPos Z
Set Z_Position To Z_Position - 5000
vStatic.SetPos Z, Z_Position
Set bcDecoratorQuest.ConvertStatic To vStatic
Message "Item Locked!"
If button > -1 && MenuController == 2
If button == 0
Set bcDecoratorQuest.X_Position To Target.GetPos X
Set bcDecoratorQuest.Y_Position To Target.GetPos Y
Set bcDecoratorQuest.Z_Position To Target.GetPos Z
Set bcDecoratorQuest.X_Angle To Target.GetAngle X
Set bcDecoratorQuest.Y_Angle To Target.GetAngle Y
Set bcDecoratorQuest.Z_Angle To Target.GetAngle Z
Set bcDecoratorQuest.ConvertItem To Target
Set vStatic To Player.PlaceAtMe bcPlacer ,1, 0, 0
vStatic.SetOwnership
Set Z_Position To Target.GetPos Z
Set Z_Position To Z_Position - 5000
vStatic.SetPos Z, Z_Position
Set bcDecoratorQuest.ConvertStatic To vStatic
Message "Item Locked!"