Starting over for the 5:th time, help with new roleplay

Post » Sat Nov 28, 2015 9:51 pm

So I am one of those people who always have been a sort of a "completionist" in the past. In the way that I have wanted to do every quest, raise every stat, max every ability, find every collectible etc etc.

After reading about a different way to play though, more about a specific character and roleplay and not having to do it all with just one I have begun to slowly try to adapt to a new way of play that is more in line with this. I feel like I have still the "learning weels" on though with this way of playing and trying to feel my way forward and hoping it will "click" at some point. I have always been an "immersive gamer", turning off as much HUD, not fast travling etc so I feel that helps me a bit with this new roleplay approach, but I still need some help I think.

So. Where I am at now is that I first thought I would start off by going full throttle with both Roleplaying and Dead is Dead playstyle on survival difficulty I have found that I need to dial back a bit and just try to focus on Roleplay. While I love the tension of Dead is Dead I feel it hampers my ability to learn to Roleplay since you really have to play at your best to even survive for a while (especially on survivor difficulty). You need the best armor and weapon you can afford to survive and go really really slow. So if I for example wanted to play a sort of baseball bat wielding shirtless barbarian maniac type that would not really be possible with this setup unless you wanted to start over from scratch after an hour or two at best. I have gone through 4 DiD characters now, often dying at around level 8 or so, most frequently by explosives. My fifth character is still alive at level 8, but I don't expect that to last for very long :)

So, now I want to start over and focus more on trying to roleplay without having to just worry about not dying and having everything revolve around that, I want to keep the diff on survival though since I do like the challange, even though it will feel a lot softer to not have to start over from scratch on death. But I need help fleshing out my character a bit since I am so green on it. I have heard that the more defined the character is, the easier it will be to roleplay it. I have thought up a kind of character that I *think* I want to play though, some sort of extremely intelligent science geek guy.

I am thinking he could be loosly based on Walter White from Breaking Bad. A kind of a big goofy and harmless at first sight, but still extremely capable and sometimes self-interested man, but still with a good portion of empathy and goodwill against the right people.

As for stats to aim for and preferences I am aiming about:

Strength: 3

Perception: 10

Intelligence: 10

Carisma: 7

Endurance: 4

Agility: 4

Luck: 3

Prefered weapons: Explosives, Pistols, long range rifles,

Other: ?

Quirks: ?

Any suggestions on quirks and other preferances, skills, backstory, personality etc etc?

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Caroline flitcroft
 
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Joined: Sat Nov 25, 2006 7:05 am

Post » Sun Nov 29, 2015 3:35 am

No one?

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Bambi
 
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Joined: Tue Jan 30, 2007 1:20 pm

Post » Sat Nov 28, 2015 10:00 pm

Try getting others to do your dirty work for you. There's a few perks (can't remember their names) which mean you can pacify/control animals, creatures and humans.
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Jenna Fields
 
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Post » Sun Nov 29, 2015 1:28 am

From what I have read, there isnt much RP available as earlier Fallout games. I could be wrong since I havent played it yet but this reason is holding me back from buying the game. The voice acting completely ruins immersion for me, immortal companions is iffy, getting power armour right when you start is dumb, and only having 4 joining factions is just dumb. I dont know, I just I expected too much.

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ashleigh bryden
 
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Post » Sun Nov 29, 2015 12:47 am

To Jeremiah
But companions feel alive this time, they speak with strangers, comment on a lot of stuff.
And regarding power armor early inne the game, without fusion cores you cant use it which you do no have at the beginning and that power armor is rusted crap anyways
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Danny Blight
 
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Post » Sun Nov 29, 2015 6:28 am

I have yet to see any bethesda employee forcing anyone to use said power armor and pointing gun at you...

I have never understood the RP part too anyways, basically how it worked before you click every single text there is until everything is greyed out, so much for the roleplaying.

The current system sure could be better, as not knowing the whole sentence your character is going to say sometimes seems odd, but most of the time you hit the speeches on point, and voiced protagonist is pretty awesome, I guess I'm not all that hardcoe "roleplayer", but then again I won't go around and complain about FO4 being different from FO1-2.

Comparing the f4 to f3 is pretty on point though, we knew where the game is going and what path it takes, on f3 people complained that shooting mechanics plain svck, now that they changed it for the better people complain about it being a shooter game instead of a clunky fallout 3.

Guess you can't really satisfy every one so yeah guess people expected another 2d game with next gen 3d graphics in the same desert with same awkward shooting mechanics from F3 and lot's of speech lines that can almost everytime be said again and again until every thing is greyed out and "role played"!

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how solid
 
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Post » Sun Nov 29, 2015 6:38 am

I have seen a few "roleplay" centred threads and I reallly don't understand what you guys mean lol can someone explain?

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asako
 
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