Now, I'm curious about the process behind mod creation. So, are there documents/blogs/posts from the members of the community about how to work out a mod in a proficient and productive way? I mean, apart from the already useful tutorials and faqs, is there some sort of bird's eye view of the whole process, along with tips and do's & don'ts that a newbie has to know in order to be very productive right from the start, maybe avoiding all the common known errors a starter is expecting to do?
Below, I'll give a couple examples of what I'm referring too, just to better explain myself.
- version control at http://cs.elderscrolls.com/constwiki/index.php/Version_Control : are you guys using it? I'm asking because I was reading about merging mods and was curious about what's the proven way to work on distributed content here.
- What about planning? I was reading that "Oblivion Mod Maker’s Manual" and it says to "First and foremost; write down every single addition, change, or deletion you make to", that in order to be able to trace what you do and catch bugs along the way. What's you take at planning and design a mod then? Any proven methods from the masters here?
- I was reading the extremely interesting forum achives at tamriel-rebuilt.org, silgrad.com and the likes and was thinking: are there any stories/postmortems/anolysis worth reading that you can point out for me?
and so on, I hope you get it. So, apart from specific informations about doing specific things, any suggestion for indispensable readings?
Help me became better at helping you with mods.
Thank You