Movement and aiming feel horrid, at least to me. Tried mouse and keyboard and a Xbox one controller... both felt awful to use with this game. Maybe it's time to use a better engine Bethesda?
Movement and aiming feel horrid, at least to me. Tried mouse and keyboard and a Xbox one controller... both felt awful to use with this game. Maybe it's time to use a better engine Bethesda?
I think it is very smooth and intuitive, either with keyboard/mouse or an Xbox one controller (which I decided to stick with).
I think Bethesda hit a tripple with this improved engine, smoothest running, least buggy launch title to date.
I got no complaints. I've tinkered with both, and both get the job done- I'm more bias towards the controller than Keyboard and Mouse, but moving around feels...well...Par for the course, really.
I think aiming feels a lot better than it did in FO3 and FO:NV (It's as good as any FPS now on ps4)
I havent noticed the movement beeing any different than the previous games except for the fact that you can sprint now (which is a big + imo)
I hate that you can't "double jump" or "wall jump" on/over objects anymore, like you could in FO3, New Vegas and Skyrim. This use to simulate climbing for me. Now, event the smallest obstacles are a pain to get over.
No. They fixed the poor jump mechanic in FO3 where you could not even step over a small rock. I always had to adjust it with my Bashed Patch to be 1.6x vanilla so that jumping actually... well, you know, JUMPED. FO4 fixed it so that jumping is pretty much like modded FO3 at 1.6x vanilla; it actually works in the game world now and many objects can be jumped on or over.