Assault Rifle

Post » Sun Nov 29, 2015 10:44 pm


Yeah, but I use the commando perk. I wish I could rechamber it for .38 and keep it automatic. That would be ideal.
User avatar
Laura-Lee Gerwing
 
Posts: 3363
Joined: Fri Jan 12, 2007 12:46 am

Post » Mon Nov 30, 2015 5:06 am


I'm no gun expert :hehe: It's just looked similar to H&K G3Something in Millenia's weapon mod for New Vegas.

Still, if they were going for real world lookalike guns, wouldn't it make more sense to make it some M16 descendant?

Well, whatever, i prefer these imaginary guns.
User avatar
Jinx Sykes
 
Posts: 3501
Joined: Sat Jan 20, 2007 11:12 pm

Post » Mon Nov 30, 2015 5:57 am


Precisely correct - folks were fully retro in 2077, emulating the styles and mores of the 1950's. The music is just because that's what Three Dog recovered pre-FO3 (which, i suppose, was available on 2077 media as it was en vogue at the time).
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm

Post » Mon Nov 30, 2015 1:24 am

i like the way it looks

User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Mon Nov 30, 2015 3:47 am

It looks like a Lewis MG from WW1...
not like a normal Assault Rifle.

Thats like making a Sniper model and making it a shotgun.

User avatar
Darian Ennels
 
Posts: 3406
Joined: Mon Aug 20, 2007 2:00 pm

Post » Sun Nov 29, 2015 5:30 pm

i know that. Basicaly the people who were complaining that the guns were rediculus because they were a century obsolete and did not fit the retro future vibe no longer had anything to complain about were repalaced by new complainers who are annoyed that there gun is gone.....


Hmmm I wonder if the old complainers were snatched and replaced by synths?
User avatar
Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Mon Nov 30, 2015 7:27 am

:goodjob:

User avatar
Pixie
 
Posts: 3430
Joined: Sat Oct 07, 2006 4:50 am

Post » Sun Nov 29, 2015 6:23 pm

Hiram Maxim would be proud shame the assault rifle doesn't fire linked 8mm

User avatar
Lory Da Costa
 
Posts: 3463
Joined: Fri Dec 15, 2006 12:30 pm

Post » Mon Nov 30, 2015 5:19 am

Eh, it's called G3 in the meshes, and it definately has just as much in common with the G3 as the CETME (I served in the Norwegian Armed Forces way back when and used to lug an H&K G3 around, so I¨m kinda familiar with them :P). It's 5.56 instead of 7.62, and has a slightly too short foregrip, but other than that it's a dead ringer for a wood-furnitured G3.

User avatar
Markie Mark
 
Posts: 3420
Joined: Tue Dec 04, 2007 7:24 am

Post » Mon Nov 30, 2015 6:17 am


Handguard is shorter and it's in 5.56x45mm because it's closer to an HK33 than anything else. The model uses a CETME mag, but HK sights.


I've got a semi-auto version in my gun safe. I'd post a picture if they'd let me, but I guess new accounts can't post links.
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Sun Nov 29, 2015 8:56 pm

The amount of base guns is already really low. While I agree with your aesthetic choice this doesn't really solve the ugliness of the only 5.56mm gun.

User avatar
Assumptah George
 
Posts: 3373
Joined: Wed Sep 13, 2006 9:43 am

Post » Mon Nov 30, 2015 4:31 am

Random loot tables who are not adjusted.

Worse in Skyrim with fresh fruit in tombes.

The pipe weapons could be confiscated guns or something.

User avatar
Greg Cavaliere
 
Posts: 3514
Joined: Thu Nov 01, 2007 6:31 am

Post » Sun Nov 29, 2015 9:18 pm

I'm actually not really sure, what I should think of the Assault Rifle.

One one side it's much more unique, than the generic ARs in earlier Fallouts, on the other side it seems pretty useless gameplay wise. It has lower damage than the Combat Rifle, uses on of the rarest kinds of ammo and is one of the last ballistic weapons you encounter in the game. I just dont think it does anything better, than the Combat Rifle. Sure, it has a larger magazine and I think a faster rate of fire, but since automatic weapons itself seem pretty underpowered, I don't think, that's helping at all.

On top of that it feels kinda rushed in terms of design to me. The coolant line, that just randomly vanishes in the handguard... The cases, that eject to the left, even through the ejection port is on the right... It doesnt even have a cool reloading animation (I love the classic CHA-CHAK of the Combat Rifle and Shotgun :P) you just pop in the mag and away she goes...

User avatar
Brian LeHury
 
Posts: 3416
Joined: Tue May 22, 2007 6:54 am

Post » Mon Nov 30, 2015 3:59 am

I like it, but they should have called it Light Machine Gun. Also, they should have had normal Machine Guns too.

https://45.media.tumblr.com/d16d82f7322e78e84c377d476f43c8e2/tumblr_n526bo1AUC1tzixowo1_500.gif

Would really fit with the Power Armor.

Mmmm, big anti-tank sniper rifle shooting flak-burst rounds, making it long distance shotgun *drool*

User avatar
JD bernal
 
Posts: 3450
Joined: Sun Sep 02, 2007 8:10 am

Previous

Return to Fallout 4