I started the game the other night, but I'm only just out of the Vault and roaming my neighborhood, so it's not too late to restart by any stretch (plus I saved right before the elevator). Given that in a game like this it always takes at least one new character to work out the kinks, I thought I'd try to get some info that's catered to my own style.
First and foremost, I'm TERRIBLE at games like this, especially the shooting. As much I love the Fallout and Elder Scrolls series', they're basically the only video games I play at all and I've always been terrible with the fighting. As such, I was thinking I might try to do a character who relies heavily on VATS. Helps with the learning curve.
My general character story is this. I want to go with more of a loner, a character who's more of a survivalist than power hungry. I'm not real high on charisma partly for this reason. I also love crafting in other games. Continuing with the survivalist theme, I've tried characters in Skyrim where I only use items I've build or created myself. I love that concept...not that I'm going to go that far here, but I definitely want to focus on crafting.
I'm a bit torn on strength...I don't plan to do much melee. I do plan on crafting, so a high strength might be good for carrying capacity, but on the flip side just for realism I feel like a low strength might be more 'realistic' for a survivalist. Needing to choose what's important to carry and not being able to carry thousands of pounds of stuff at all times.
I'm also not high on luck.
So I'm leaning towards something with high agility, high perception, and high intelligence. But I'm curious to get some feedback. I'm also not knowledgable on the perk trees, so I wanted to see if there are any minimums I definitely want to hit to have perks available that fit my character. IE, even if charisma isn't important to me, do I need charisma 3 to get the perk there that would fit a loner/survivalist?
Anyway, thanks for any help.