While this is a smart and profitable move on Google's part, it will only benefit the big cities, which is where fiber-optic cables are largely being installed. As I've stated earlier, the telecom companies have little interest in building a web that would cover sparsely populated areas in desolate locations. The investment wouldn't be returned by the revenue they would generate. The problem is the US is too big and there are far too many locations where there just aren't a lot of people. Being in Alaska is especially difficult considering it's not even a part of continental US, but rather connected to Canada. With the way big business works and their lobbying in Congress, any kind of substantial change in internet speeds for much of the country will be slow compared to the rest of the developed world.
I think the issue many are suggesting here is that the GotY edition is being made almost entirely for those with poor internet. To be quite honest, I think that's a bunch of nonsense. GotY editions only exist as a means of trying to obtain any last minute scraps of money that were not received with the original release of that title. To be frank, I don't think many in the gaming industry care about these specific demographics, because it's not their target area. The internet became a huge deal for gaming at the turn of the century with innovations such as Xbox LIVE and Steam. Since then, game corporations have fully embraced the idea of digital distribution because it means more money for them and less costs. Every major publisher has its own digital retail service and Microsoft and Sony have also followed suit.
I don't believe physical copies will disappear anytime soon, as the backlash with the X1 made it abundantly clear many still are wary of digital ownership. However, my point still stands that a season pass bundle still accomplishes the same thing a GotY edition does. The difference is one is purely digital and the other is usually a physical copy. Again, season passes have become the norm. At some point, Bethesda Softworks will follow suit like the rest of the major publishers. They do not generate the kinds of revenue that EA, Ubisoft, or Activision does, and these publishers by large never release GotY editions anymore.
If the biggest publishing giants in the industry have little interest in making all their content available for folks in more desolate areas, why do you think Bethesda Softworks is any different? The recent acquisition of all these game studios and even its own press conference at E3 shows Bethesda Softworks wants to join the big kids club with Sony, Microsoft, EA, Ubisoft, and Activision. If there was a lot of money to be made in rural areas, you'd see all the major publishers making GotY editions around the clock.