Floating obejcts

Post » Wed Jun 09, 2010 2:08 am

Hello all,

I am wanting to have a key hover in mid-air and maybe even rotate in circles at it's location. For Items that can be picked up is there a way to tell Havok to ignore a specific item?

Thanks,
Doing
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Amber Hubbard
 
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Post » Tue Jun 08, 2010 5:23 pm

No.

You need two objects, one that is static with collision (the floating key) and a normak key that is added to the players inventory when the static key is activated. You then disable the static key.
You can easily put a script on the key to spin it, and to control when the player activates it.
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ChloƩ
 
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