XP from Crafting?

Post » Wed Dec 02, 2015 1:51 am

Hadn't heard about this previously, but it seems we will be able to earn small amounts of XP from crafting: https://youtu.be/D1J9HSbqqUA?t=3m35s

Is that right, or is this a different type of crafting XP?

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Budgie
 
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Post » Tue Dec 01, 2015 8:41 pm

Smithing did it in Skyrim so I'm kind of used to that. But in FO4's case you can make something and I think can break it down again ... then make it again. Seems it would be to easy to level up doing that.

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Naomi Ward
 
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Post » Tue Dec 01, 2015 10:45 pm

SO pretty much the same as Skyrim.

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Franko AlVarado
 
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Post » Tue Dec 01, 2015 5:56 pm

It's a single player game. Why should anyone care how someone else levels their character?

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x a million...
 
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Post » Tue Dec 01, 2015 9:48 pm

Seems like a good thing, simply provides more options for different types of playthroughs.

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Gen Daley
 
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Post » Wed Dec 02, 2015 12:10 am

Diminishing return on breakdown recycling would put a brake to that.

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Louise
 
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Post » Wed Dec 02, 2015 6:18 am


consider most games with kind of mechanics has diminishing returns we can assume so do Fallout 4, so its not really viable long term.
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Gracie Dugdale
 
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Post » Wed Dec 02, 2015 6:45 am

If true, I have no issue with it. A minuscule amount of XP for crafting? Sure why not.

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Jennifer Rose
 
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Post » Tue Dec 01, 2015 7:46 pm

I'm sure there will be some people who will grind like there's no tomorrow, level up insanely and then complain that crafting is a gamebreaker.

Come to think of it, I'm actually looking forward to those threads. :D

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Lucie H
 
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Post » Wed Dec 02, 2015 6:28 am

It wasn't that much XP from crafting, and I'm sure Bethesda made sure you couldn't just constantly break down and craft the same weapon to loop XP. This isn't their first rodeo.

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Jade Payton
 
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Post » Tue Dec 01, 2015 2:12 pm

That does seem a little over the top. Maybe you get fewer materials returned after breaking it down than it takes to make it similar to Ultima Online.

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Emily Shackleton
 
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Post » Tue Dec 01, 2015 4:14 pm


Just like in release of Skyrim "Let's make 100 daggers and cap out" or whatever the number was lol.
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Gisela Amaya
 
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Post » Tue Dec 01, 2015 2:50 pm

Good. You should earn XP from everything where you use character skills, as XP is an abstraction for the character getting better at stuff.

And from that point, in principle i prefer TES' learn-by-doing system. In practice it has issues.
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Agnieszka Bak
 
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