Especially not since the only choice you get at level-up is where to spend that perk point, since skills have been removed fro the game.
Especially not since the only choice you get at level-up is where to spend that perk point, since skills have been removed fro the game.
Yeah, a level-up without a perk would be just a number. At least I hope it would be, but I am guessing your health will be inflated every level as well.
Actually, the fact that you already have to invest many levels to have the perk working correctly is balancing enough imho.
Cause first levels are actually weaksauce anyway like animal friend for exemple: having to aim for a chance to only pacify an animal isn't weaksauce to you?
I don't really remember old animal friend being considered unbalanced.
Me too. It feels more rewarding to pick a perk every time you level up. For me, leveling up in FNV felt less exciting because I had to wait for every second level for my "reward".