Ambushes! Oh my!

Post » Wed Dec 02, 2015 12:11 am

In fallout 3 it was the talon company and in fallout NV it was ceasers legion. What group if any will ambush us in fallout 4 when we make them angry?

What would you think about the player killing a named raider or a deathclaw killing people in a town as a bounty for caps? Similar to witcher 3s bounty board.
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herrade
 
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Post » Tue Dec 01, 2015 7:41 pm

Well if they took a page from FONV's book, hopefully any of them who hate you.
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Katey Meyer
 
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Post » Wed Dec 02, 2015 12:08 am

No real definite news on many of the factions.

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Darian Ennels
 
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Post » Wed Dec 02, 2015 4:56 am

I don't know, but I hope they improve the mechanic.

These bounty hunters and mercenaries after us should come from a specific NPC, whom we can kill or convince to end the hit orders. Also, I'd like more options for dealing with them when encountered. "What are you being paid? I'll double it to leave me alone / kill the person who sent you after me."

Also, some intimidation aspect. News should get around in the bounty hunter community if you kill every hunter sent after you. It should be increasingly stupid / crazy / desperate hunters that take the job to kill you.

EDIT: And maybe some "not so in your face" attempts to assassinate you. If you are a goody-two-shoes, why not have a bounty hunter that pretends to be someone in need to lure you into a trap? An "admirer" who gives you a gift that turns out to be a trap or bomb?

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cheryl wright
 
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Post » Wed Dec 02, 2015 12:06 am

Some folk just wanna die historic on the fury road.

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Kevin Jay
 
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Post » Tue Dec 01, 2015 8:59 pm

I also hope they have a bounty board in towns to hunt a deathclaw terrorizing the town or a criminal and you can choose to accept payment once you finish the bounty. That would be awesome.
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carrie roche
 
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Post » Tue Dec 01, 2015 11:23 pm

When you said ambush what I immediatly thought of was that small trailer close to the town with the ghouls in NV. You go in and find not much and then when you go out your surrounded. That is an ambush. Talon mercs popping up when you exit a building isn't really an ambush. I always made a little pile from the bodies of those caravan ambushers.

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Cccurly
 
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Post » Tue Dec 01, 2015 8:31 pm

Me and my companions will be doing some ambushing for sure! :evil:
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Anna Watts
 
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Post » Tue Dec 01, 2015 9:26 pm


Yeah, you could your witc..., I mean your VANS senses to guide you to your target.
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Felix Walde
 
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Post » Tue Dec 01, 2015 7:57 pm

I really hope they don't, don't want this to become Witcher/Borderlands. The game has done fine with out that type of stuff.

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carley moss
 
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Post » Tue Dec 01, 2015 9:44 pm

I hope they improve on New Vegas. I had a save become unplayable because upon leaving a building, both NCR and Caesar's Legion decided to hunt me. I couldn't outrun them forever, and they refused to fight each other which made negative sense.

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Tikarma Vodicka-McPherson
 
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Post » Tue Dec 01, 2015 6:59 pm

If you read any reviews from the quakecon footage then your fears have been fixed. They had a raider vs ghoul vs bos + player fight. The raiders attacked bos, ghouls, and player. Bos attacked ghouls and raiders. Ghouls attacked bos, raiders, and player.
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Rachel Eloise Getoutofmyface
 
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Post » Wed Dec 02, 2015 1:03 am

Judging by the footage we've seen, it looks like you can be ambushed by just about anything popping out of the ground unexpectedly - molerats, radscorps, deathclaws. It seems even the wildlife thinks degenerates like us belong on a cross.

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HARDHEAD
 
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Post » Wed Dec 02, 2015 3:02 am

The death squads in 3 and New Vegas are a pain - I liked it better in Skyrim where they were triggered based on semi-specific actions, rather than your karma/reputation reaching a certain point. It helps that the Hired Thugs in Skyrim only ever appeared once per character, too.

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Lakyn Ellery
 
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