No level cap - 1010 SPECIAL, then?

Post » Wed Dec 02, 2015 10:25 am

So.. Yeah. In their video; one star represents a rank in that selected perk and SPECIAL is included in the perk chart, with 10 stars.
So does this mean with no level cap i can just completely max out a character given the time or will there be some form of cap?
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!beef
 
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Post » Tue Dec 01, 2015 10:02 pm

In the same way you could max out everything in Skyrim too, yes. It just takes forever.

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Yama Pi
 
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Post » Wed Dec 02, 2015 9:59 am

You might miss out on a few perks as the very high levels will most probably have very high experience requirements
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Ells
 
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Post » Wed Dec 02, 2015 2:03 am

I think Beth is making up for only giving us 20 levels in fallout3, not including the dlc which added another 10. All is forgiven :liplick:

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Emma
 
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Post » Wed Dec 02, 2015 6:00 am

Good luck accumulating almost 5 million XP ;)

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Stryke Force
 
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Post » Wed Dec 02, 2015 4:05 am

Full SPECIAL (43 levels) is easier than full max (>300 levels)

i'm sure some bonkers folk will actually do it.

(or a mod will cheat it)

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Julie Serebrekoff
 
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Post » Wed Dec 02, 2015 6:10 am

Might help if there is some areas with respawning enemies that scale to your player, but havent had that in past games
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jessica sonny
 
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Post » Wed Dec 02, 2015 9:00 am


Watch me! I've got the boards and nails for my bedroom door ready to go. :-)
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Aaron Clark
 
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Post » Tue Dec 01, 2015 10:24 pm

Awesome!

I'm actually going about this in a slightly different way, which is also much less XP intensive. I will be playing as both protagonists using two separate batches of saves, one for a male character, and one for a female. Between the two, they will be using every single perk on the chart, but with no crossover. The male character will be using 37 base perks (plus all ranks), and the female will be using 33. I may change things up slightly, but the aim is to keep everything in context so that all perks fit each of their personalities and playstyles. The advantage of playing in this way is the reduced XP cost, as well as giving both characters definite limitations. For example, my male character will utilise a very 'old-school' approach, including hunting for food rather than using stimpaks, and will make use of single-shot ballistic weapons, as well as infiltration and explosives, whereas my female character will be very tech focused, and will use chems, hacking, energy weapons, heavy weapons, power armor etc.

Let's say that my male character would need to level up 160 times to reach his target (taking the 7 stat bobbleheads into account). According to my estimates, this would require 1,287,900 XP. Similarly, lets say that my female character would need to level up 140 times (it would actually be 139 if neither of them shared any perks), this would require 986,900 XP. Considering the total required for one character to achieve the same feat, which would be 4,605,500 XP if they take all 7 stat bobbleheads, you can see that this approach is a lot more feasible, with the total XP needed for both combined playthrough being more than cut in half.

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Angus Poole
 
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Post » Wed Dec 02, 2015 4:27 am

That sounds absolutely amazing. How you figure out all of these things is genius!

I am intending to do something similar, but I don't know if I will be able to work all of the perks in there. We'll see ... I'm going to give it my best shot. ^_^

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jenny goodwin
 
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Post » Wed Dec 02, 2015 4:11 am

` player.setspecial xxxxxxx 10

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jason worrell
 
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Post » Wed Dec 02, 2015 8:46 am

I couldn't care less about leveling or SPECIAL max.

I just want to play a good game.

Everything else comes with playing a good game.

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Symone Velez
 
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Post » Tue Dec 01, 2015 7:07 pm


Thats the thing.. Skyrim had skills 0-100 and once maxed you prestige a skill. You did it for more perk points, untill every perk in every skill was filled.
It was kinda independant of player levelling - which was solely the amount of skills levelled up to a point where they granted a level.
Fallout works on "do something, get xp, level up THEN increase a skill"

Say some perks are taking 3-5 points to max.. At most thats 150 levels which, yeah.. Seems alot. But thats easier than skyrims levelling.
Maybe youll just get to the point where even quest xp is useless and youll have to grind certian tasks to make a dent?
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LuBiE LoU
 
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Post » Tue Dec 01, 2015 10:45 pm

Yes you can max, but it will take a while.
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Aman Bhattal
 
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Post » Tue Dec 01, 2015 8:26 pm

probably u need level 150 by year u can max everything like any Bethesda game.

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ShOrty
 
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Post » Wed Dec 02, 2015 3:21 am

You killed Giant Ant. Gain 5 xp.

"Sweet, only 999,999 more ants till I'm max level."

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Yonah
 
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Post » Wed Dec 02, 2015 8:50 am

:rofl:

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Sherry Speakman
 
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Post » Wed Dec 02, 2015 6:56 am

I don't foresee a problem with it really. It will take a REALLY long time to max everything if you do it legitimately (no mods or console commands). As others have said, you'd have to gain hundreds of levels, and each level XP requirement would exponentially increase. We're probably talking 300+ hours or more on a single character. Which if you do that to max everything - good on you. I'm just going to start a new character to experience other SPECIAL builds and perks.

As a bonus, it will be nice to never have "wasted" XP. You'll always have a reason to get more and get better.

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Elisabete Gaspar
 
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Post » Wed Dec 02, 2015 3:14 am

Even if you do grind to get everything what can you do once you reach it? You'd have to have already done all the quest, random encounters, found all spots on the map...

There would be nothing to use your unlimited skill set on.

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courtnay
 
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Post » Wed Dec 02, 2015 7:19 am

yea it will take a looooooooooong time to max out your character

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A Boy called Marilyn
 
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Post » Wed Dec 02, 2015 1:19 am

It's good that I booked some holiday off. :D

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Nice one
 
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Post » Wed Dec 02, 2015 5:14 am

I did do it in Skyrim on multiple occasions.. however, there were certain exploits that made it easier than legitimate leveling. I don't think I ever did a legitimate leveling. No mater how hard I tried I could never get restoration leveled without just standing around in an area that injured me while I healed myself.

However, since Fallout has no such restrictions to where you can put points I think the only problem will be finding enough xp to take you to that level. That will really depend on how re-spawning is set up, if respawn rates are low and you really need to grind to get to the top, you're going to be doing a lot of waiting around for xp.. .. and of course you'll have to plan a bit.. Like you wouldn't want to take all those fun charisma perks until last since you'll have to really concentrate on killing creatures instead of befriending them.

I'm just looking forward to my first playthrough and just seeing how high I get during that without trying to max out a character. My even trying to max out a character will totally depend on that first playthrough and seeing how possible it even is.

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Emmi Coolahan
 
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Post » Wed Dec 02, 2015 5:46 am

My only real "goals" for now will be getting the sum of my SPECIAL to 40, like all of the prior Fallout games, before level 50. My absolute long-term would be to try and reach level 100 - beyond that I don't care.

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Catherine N
 
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Post » Tue Dec 01, 2015 7:49 pm

Harry Kim called and left a message...

He said "hey buddy, it's about the journey, not the destination!"

*puts on red shirt*

Come at me, Fallout 4!

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amhain
 
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Post » Tue Dec 01, 2015 9:24 pm

To may everything will be harder than in FO3... that's for sure ;)

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Jack
 
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