I believe the new vats system has crazy potential and I'm super excited for what players might be able to do. I personally loved the addition of the different attack animations for unarmed combat in New Vegas and think there will be a lot more for the player this time around especially when there are now these amazing attack animations for Dogmeat. With the slow motion version of vats I could see players being able to see a Behemoth taking a swing at them and using a vats option to duck or roll in an attempt to dodge the strike and then having quequed up an attack after the dodge for a counter attack bonus. I think the modding community will definitely have fun with the new vats and may be able to make some type of Kung Fu action move type vats sequences/animations. And from seeing the dog wrestle down enemies and holding them in place I wonder if anyone will decide to add in some type of advanced tackle, arm drag or judo toss if not some complex grappling/wrestling. Also with the new effects to limbs I could see the player being able to rip off an enemy's limbs with their bare hands or leg kick an enemy until one of the legs is broken/crippled or completely off. It would also be amazing if someone in the modding community brought back a jinxed type trait/perk through an advanced targeting system too. I personally thought that trait was hilarious and if someone added eye pokes (which could have a chance to blind an enemy, in turn giving the enemy a chance to harm themselves) and wrist locks (which could by chance cause enemies to shoot themselves), I would finally be able to roleplay as The Master of Aikido, Steven Seagal.