Fallout 4 endurance....hp per level

Post » Wed Dec 02, 2015 10:18 am

One of the things I really like about fallout 4 is the ability to really customize your character because in previous games you had like 3 character types guns, melee, and charisma because everyone dumped points into intelligence for the skill points per level and endurance for hp per level and then the main stat. Do you guys think they should get rid of endurance hp per level and have it increase a percentage of your overall health instead so when you finally max endurance you should have the same health as someone who started the game with max endurance....so for example a started character lv 1 with 1 endurance whol eventually maxs the endurance stat and lets say makes it to level 50 will shave the same hp as someone who started with 10 endurance and reaches level 50...or keep it as hp per level?
User avatar
JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Wed Dec 02, 2015 7:17 am

I don't think that leveling up should increase your HP at all.

User avatar
Alexxxxxx
 
Posts: 3417
Joined: Mon Jul 31, 2006 10:55 am

Post » Wed Dec 02, 2015 4:30 am

I think endurance will still count as a hp gain on top of the natural hp gain per level. In past games I always kept endurance low as gaining enough HP's to survive anything never seemed to be a problem. I'm looking forward to seeing how hp's affect gameplay this time around..

User avatar
Naazhe Perezz
 
Posts: 3393
Joined: Sat Aug 19, 2006 6:14 am

Post » Wed Dec 02, 2015 6:54 am

I hope the math is Initial level=80 + (Endurance x 5) + (Level x 2.5) = Max HP

User avatar
Calum Campbell
 
Posts: 3574
Joined: Tue Jul 10, 2007 7:55 am


Return to Fallout 4