Fallout 4: The wanderer Trailer

Post » Wed Dec 02, 2015 5:42 am

Before Fallout New Vegas I had a fettered cognizance of what Fallout was; it wasn't until the developer diary and then subsequently playing Fallout New Vegas that my perception of the series changed from that of unadvlterated power and sensibilities of megalomania to something a little more equable and grounded as evidenced in Fallout New Vegas and then 1&2.

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Chloe Botham
 
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Post » Tue Dec 01, 2015 9:49 pm

Yes, do tell!

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Killah Bee
 
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Post » Tue Dec 01, 2015 10:05 pm

What made you feel grounded in NV?

Was it the access to orbital lasers?

Maybe being the only person with a pip-boy, and thus a requirement to get the heist done in dead money?

Maybe it was being the guy who decides the fate of the dead horses in honest hearts.

Could it have been you losing your brain, spine and heart in Old world blues, and being regarded by some of the best minds ever as an oddity.

Or was it when you learn of your actions in lonesome road, where you destory the beginning of a new and seemingly powerful community, while also unleashing tunnelers onto the wasteland?

Perhaps it was when you went about gathering an army of BoS members, great khans, and xenophobes with lots of explosives in order to fight a battle at the most important landmark in the area.

Yea, grounded is the word I'd use.
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marie breen
 
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Post » Wed Dec 02, 2015 10:57 am

So is that a "Yes, I thought it was a power fantasy before the diaries came out"?

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Adrian Morales
 
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Post » Tue Dec 01, 2015 11:09 pm

I'm not conceited enough to suggest I'm a good writer (because I'm evidently not), but I respect language and adore the complexity and etymology of words; I'm a self-confessed logophile.

It's also quite rare that I ever use a thesaurus while actively writing, though I do read a lot of lexiphanic prose and spend time looking up words and their entomological significance.

I'm also slightly surprised how often I'm excoriated for experimenting with language and diction :shrug:

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Manuela Ribeiro Pereira
 
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Post » Wed Dec 02, 2015 7:14 am

Guys this is the most ridiculous arguing I've ever heard. You're not even talking about Fallout anymore.

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Spaceman
 
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Post » Wed Dec 02, 2015 5:45 am

Grounded is the word I'd use, but specifically within the phrase 'more equable and grounded'.I never asserted that it was grounded only more so than Fallout 3.

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April D. F
 
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Post » Wed Dec 02, 2015 5:46 am

I'm pretty sure you posted a link to your Youtube channel once and the few minutes I listened to it you didn't speak anything like you write in these pages. Whatever, at least I get to learn a few new words every once in a while.

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Fanny Rouyé
 
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Post » Wed Dec 02, 2015 1:55 am

The best writing should be "succinct and punchy", as Zero Punctuation put it back in a old MGS review. Posting here is a lot different than talking face to face or even in a chat room, and I try to make my posts both easy to understand while still trying to be interesting to read in some way. Throwing up a bunch of big words just because you can is just a way to make yourself feel above people.

Megalomania? Is that how you played Fallout 3? I treat it as a world to roleplay my character in, just like New Vegas and TES, and soon to be Fallout 4. My character's are all distinct from one another and myself, and playing a game with them is often closer to experiencing life in a different world through a different lens for me. So much that now with the restart disease defeated I find my perception of the games being coloured by the characters I created for them. Fallout 3 has Nigel, who is interested in exploring societies, and travels more out of curiosity of finding out whats out there instead of any material gain. Samuel in New Vegas has the wanderlust something fierce, and absolutely goes insane if he is in one place for more than a few days. He enjoys high adventure and his greatest fear is being tied down by anything at all, like a family or a injury or anything of the sort. Halfgier is a honourable Nordic warrior in Skyrim, who see's himself as something like a Lord-Protector of Skyrim's people, and wishes to defend everyone within its borders regardless of race and travels to destroy all of the evil he can root out in the world.

Do you play it differently? I haven't heard of any characters that you have played, or if you play any at all over the years. Its just been a constant stream of complaining about how awful Bethesda is.

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Melanie Steinberg
 
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Post » Wed Dec 02, 2015 5:53 am

Wow this thread really fell apart didn't it.

Anyway I love the power armour part of the trailer, its almost as if the armour attaches to the sole survivor in time with the music.

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Kevan Olson
 
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Post » Wed Dec 02, 2015 9:37 am


Oh? A main plot line being about finding your dad is more outlandish than building an army to fight off the bad guys?

Weird.
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Kellymarie Heppell
 
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Post » Wed Dec 02, 2015 7:19 am

Pretty much though that's slightly reductionist, considering that Fallout 3 was my entry into the series which only offered me the perception that Fallout was always and exclusively a power fantasy as far as I could infer.

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Antony Holdsworth
 
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Post » Wed Dec 02, 2015 10:03 am

What's the big deal? So what if it's a live action trailer (that's most likely going to be the TV spot)? Like that's anything new for gaming, or Bethesda hasn't given us enough gameplay footage to give us a fair idea about what the experience will be like.

Frankly, I feel like you've constantly criticized Bethesda's Fallout for doing a lot of the same things Interplay and Obsidian have done, and you're fairly reductionist of the things Bethesda does well. It seems disingenuous and unfairly biased - you don't have to like what Bethesda's done with the series, but believe me, you don't have to make any exaggerations to feel justified in that. As for your vocabulary, I don't really care, but it did throw me off the first time I read one of your posts.

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Gwen
 
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Post » Wed Dec 02, 2015 6:33 am

Those videos are quite old to be fair, and I didn't care about language or writing to the same extent at that point.But if you've ever read the comments on one of my videos a Scottish person is already hard enough to understand, so I have to speak 'perspicuously' (that's honestly the word that felt most natural to use).

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carly mcdonough
 
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Post » Wed Dec 02, 2015 12:25 pm

Well. Now, this thread is basically just antagonizing one guy - I feel like half of you don't even know what points you're trying to argue anymore, you're all so caught up in trying to prove someone wrong.

It's a commercial. That's it. I get it - this is a forum so we're going to read waaaay too much into everything. But sometimes a commercial is just a commercial. Of course it's a blatant attempt to drive up hype - that's what a commercial is for.

New Vegas advertised a lot of their combat, as well. They put out developer diaries talking more in-depth about some of their politics, too.

Fallout 4 advertises a lot of their combat. They have also put out videos talking about the mechanics of the game and how the perk system is going to work now, as well as interviews with voice actors and other things.

It's almost as if combat and explosions were visually-oriented and quick to get across when you're limited in the amount of time you have, and interested in getting the most bang for the buck. Like, I don't know, if you wanted to catch someone's attention and make them curious to see the game in action that you might have more success with combat than two people having deep in-depth conversations, or watching someone crafting at a workbench.

But this thread is just too mean-spirited by now, so I'm going to lock it.

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..xX Vin Xx..
 
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