Guns in FO4

Post » Wed Dec 02, 2015 10:20 am

I think the guns that look like pieces of trash (the pipe rifle, the laser musket) are just low-end weapons; the things that don't look like trash (the laser pistol and plasma pistol, the 10mm pistol) look pretty sweet for the most part, and I'm sure there are plenty more of them.

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Laura Simmonds
 
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Post » Wed Dec 02, 2015 11:14 am


I think it's more about pushing towards orginal designs then anything to do with the gun moding.

Personally I welcome a bit of personality to the guns, rather then just copy/pasting rl guns.
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Connor Wing
 
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Post » Wed Dec 02, 2015 3:05 am

It's about pleasing both camps. Elder Scrolls games give us a variety of choices. From weapons and armor that are influenced from Roman and Medieval designs, to totally unique designs thought up by Bethesda themselves like Daedric. It wouldn't hurt to do the same for Fallout 4. So far all the weapons I have seen look to be totally designed by Bethesda. Hopefully we do get weapons that are influenced by real world weapons. EDIT. Found this post in another thread. http://www.gamesas.com/topic/1539272-about-weapons/

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sarah simon-rogaume
 
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Post » Wed Dec 02, 2015 3:37 pm


Well there is the gun that's clearly inspired (but doesn't bluntly copy) the Thompson smg that we seen already, so yeah, not to far fetched to see that too
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Zoe Ratcliffe
 
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Post » Wed Dec 02, 2015 1:27 am

I want a bunch of muzzle loading weapons that take a lot of complicated combo button sequences to have to reload. R,R,L,X,B,B,B.. *Bang* R,R,L,X,B,B,B, *Bang*

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Emzy Baby!
 
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