Very funny.
More seriously most vaults were suppose to support up to a 1000 dwellers for at least 20 years if not longer and survive a direct strike.
That makes them extremely complex.
While there was a standard design, there would always be variations due to local conditions, local suppliers, and design improvements.
The vaults would also need to be maintained until occupied so changes and repairs to the vaults would be ongoing till the day of the war.
Likely 99% of the vault tech employees and contractors had no idea of the experiments.
All you would need is a small group of scientist to come up with the experiments and monitor the results, a few engineers to design the implementation, a few overseers for experiments where the overseer was in on the experiment (likely already a part of the experiment team) and a few techs for general support and to handle the really weird stuff (like whoever installed the panther).
I bet 90% of the time the techs that did the final experiment installations had no idea what the changes they made would actually do.
A last minute change after most of the vault had been built and tested wouldn't have raised an eyebrow.
For vault 12 with the door that wouldn't seal, all you had to do is after the final testing is done, have a part on the vault door replaced with one that is designed to fail.
For other vaults, all they had to do was manipulate the dwellers assigned to the vault or what supplies were sent to the vault.