I want hourly Dlc and I want it set up to automatic payments.
I want hourly Dlc and I want it set up to automatic payments.
I just like the 3 or so big DLCs that they launch. Having a bunch of little ones each week would annoy me.
If they had one quest a week would they stack (as in needed to download the 1st one to actually do the 2nd)? If they stacked then why not release them all together to avoid confusion and also I like to do quest story lines all in a linear fashion (eg. do all the thief guilds quest in a row before going on to some other groups quests) so having to wait each week for the next quest would svck. If they didn't stack we would get a bunch of go fetch quests that don't build up to something important.
Of course, a lot of it was really minor/trivial stuff. And there's a possibility that some of it was just stuff they fell behind in production, so they just released it "late" as "free DLC". (No, I'm not going to do the "removed content!" claim.)
Seemed pretty clear to be exagerration & sarcasm.
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Anyway.... nah, I'd prefer that Bethesda keep making the large & involved DLC that they've been making the last few games. For all the small stuff, we've got mods (even consoles will, this time!), so..... no thanks.
It may have been largely minor or trivial but a lot of companies would have charged a couple dollars for each of them.
I'd rather they save that stuff up and package it. They fully intend for the game to be moddable - not only does that mean modders will do that for them free, but having a lot of DLC packets with both (A) eat into your mod slots, and ( make compatibility patches for mods a NIGHTMARE.
I rather see them releasing the mod tools sooner than later than wasting time on dlcs you have as a mod for free.
This idea has cropped up at least once per cycle since Fallout 3. And the responses, as I see, have remained relatively unchanged.
I am pretty sure it was all ripped from the main game, the weapons and armor/quest all seemed a lil to poblished in my opinion, to have all been made in a 16 week period.
No, CD Projekt RED did not. CD Projekt RED had to delay The Witcher 3: Wild Hunt 2 times to fix bugs and polish it before releasing it for sale, then they started developing the DLC for The Witcher 3: Wild Hunt right after they released it for sale.
Not all of the DLC's were polished some were buggy.
Agreed. I much prefer 2 or 3 Point Lookout sized DLC packs.
I don't see $1 dollar (USD) DLC's worth it at all.
That's an extra dollar (USD) I can save to put towards purchasing Fallout 4 or Fallout 4's expansion packs and so on.
Uh, no thanks. I want DLC like New Vegas ones or the Pitt if they absolutely have to do it, even though I'd prefer old-style expansion like Shivering Isles. Like Dragonborn DLC.
I was listening to a podcast recently on the state of the gaming industry, and I tend to agree with a point made there that kids love having lots of DLC because it means new content all the time.
It's then about quantity over quality, the DLC doesn't get as much thought as to how it fits into the world or even balanced properly, it just gets pumped out for the sake of having more DLC.
Big publishers love this DLC model, like EA putting Dragon Age armor into Mass Effect 2. "Doesn't make sense? [censored] it... pffff who cares! Kids will buy anything!"
That sort of practice is the cancer of the gaming industry, a DLC vision pushed by the upper management guys who don't actually play or care about games.
We need less of that sort of thing, and more expansion pack style DLC, so I wont support weekly DLC. No way.
Here's the thing, you want gamesas, who has about 100 developers, to make weekly cheap DLC, while working at the same time on the bigger stuff.
You Cite Witcher 3's quests as being great... and ignore that consistently great writing is gamesas's weakness. They can do it, it's been proven time and time again, it's just that we can't count on it happening on everything they make. You want them to make decent content, for one dollar, and then cite horse armor as unnaceptable.
There's a saying with retailers and manufacturers: Cheap, Fast, Good, choose only two. If you want fast and good, it ain't gonna be a dollar. If you want it for a dollar and have it quality material, you're not gonna get it in a month. If you want it for a dollar, and only a month between each micro-DLC, they ain't gonna be good.