Going to be starting Mother Ship Zeta tonight what equip sho

Post » Sat Jun 12, 2010 12:09 am

I finished O:A and infilterated teh deathclaw sant and got jack (left the bobble head this time)

and now im wonderign what equip i should bring with me to MZ

also whats better winterized combat gear or winterized tf-1b armour?? (yes i successfully did the glitch but i forgot to get 1 of each wep so i have a full repair trench knide grenades and assult rifle and a rocket launcher and a 10mm machine )

my skill in small weapons heavy weapons and enerygy weapons is about 15 ... also wil i need to pick any locks my lockpick skill is only 25 but my science is 75
User avatar
Big Homie
 
Posts: 3479
Joined: Sun Sep 16, 2007 3:31 pm

Post » Fri Jun 11, 2010 5:17 pm

Just bring a decent gun, some decent armor and some stimpacks. That should be enough. As I recall I went in wearing Reilly's Ranger Armor and the Repeater ;)
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Sat Jun 12, 2010 12:58 am

I finished O:A and infilterated teh deathclaw sant and got jack (left the bobble head this time)

and now im wonderign what equip i should bring with me to MZ

also whats better winterized combat gear or winterized tf-1b armour?? (yes i successfully did the glitch but i forgot to get 1 of each wep so i have a full repair trench knide grenades and assult rifle and a rocket launcher and a 10mm machine )

my skill in small weapons heavy weapons and enerygy weapons is about 15 ... also wil i need to pick any locks my lockpick skill is only 25 but my science is 75

bring lots of money. if you have the power armor from OA the one that doesn't decay, then you don't need as much money. your science skill will be very useful there.

one word of warning, once you do the space walk, you will not be able to revisit much of the ship. so make sure you explore everything you can before you do the space walk. after you do the space walk, you will not be able to revisit the areas on the way after you reached the bridge. there are some really good equipment along the way. so explore every inch to make sure you haven't missed something that you would have wanted.
User avatar
Tamara Primo
 
Posts: 3483
Joined: Fri Jul 28, 2006 7:15 am

Post » Fri Jun 11, 2010 9:40 pm

Ive played this DLC once before

all i missed was a single alien recording tape and paulsons revolver

(this time paulson shall die and im hopeing to Atom ill find the tape i missed)


but i have 2 armour sets from O:A that dont degrade the combat gear you get during teh simulation (i used gary 23 glitch to keep it after the simulation) and the heavy power armour you get as a reward
User avatar
Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm


Return to Fallout 3