so we all know how Skyrim, New Vegas and Fallout 3 had different areas separated by loading screens?
Westside, Freeside, the Strip... all of them had a barrier in between, because the engine and the consoles weren't far enough to manage a complete 'open' world
the same with Skyrim where all cities had their own area seperated from the actual open world
but how will it be in Fallout 4?
the city in the trailers looks bigger than in the old games...
but will they be able to manage to put this city into the actual open world this time?
are there any news on this topic? ^^
I mostly don't care about having loading screens, when going into buildings, but having a completely open city within this open world would be such a great expierience compared to the old games