hi guys.
i just read that the game now has a cover system that works more like Far cry 3 or 4 or MGSV where you dont hold a button to go into cover but just stand close to it.
to me this is fantastic news, depending on how it works. sadly i heard that this feature was "just" implemented so i wont assume its implemented well.
frankly i think Farcry's cover system (like the one in Battlefield 4, is the best cover system for a 1st person shooter i've ever seen. it saves buttons and it allows cover fire and leaning against all types of cover since its collision based. MGSV's cover system is annoying as hell - unreliable and unresponsive.
does anyone have any more info about this system? does it work in 3rd AND 1st person?
About the AI -
does anyone have any idea who good the gun wielding AI is? i think gun play is only 50% of what makes good shootouts in games. the other 50% is good AI - an AI that can be fooled like humans could (breaking line of sight make them chase your last known position, making noisy distractions, flanking, using stealth) and an AI that can use cover and self preserve.
anyone know if the AI in FO4 can take cover or can be fooled by stealth?
is stealth even a thing in FO4?