Please Bathesda make a perk that reduces explosion damage

Post » Thu Dec 03, 2015 3:51 am

It svcks super hard when a random raider throws a grenade then half the room blows up because it filled with red barrels or cars then you instantly die and loose 15 of progress. Seriously why does every enemy outpost need like a hundred things that explode.

User avatar
Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm

Post » Thu Dec 03, 2015 8:45 am

Either explode it or be exploded! :P

User avatar
Monika Fiolek
 
Posts: 3472
Joined: Tue Jun 20, 2006 6:57 pm

Post » Wed Dec 02, 2015 10:22 pm

Because YOU are supposed to be using them to blow up the BAD GUYS.

Don't take cover behind things that explode. Pro tip.

User avatar
Katey Meyer
 
Posts: 3464
Joined: Sat Dec 30, 2006 10:14 pm

Post » Wed Dec 02, 2015 10:21 pm

If its red your dead!
User avatar
Ice Fire
 
Posts: 3394
Joined: Fri Nov 16, 2007 3:27 am

Post » Thu Dec 03, 2015 4:36 am

i really hate how i can't throw a grenade to hit the broadside of a barn, but those darn Raiders throw grenades and Molotov cocktails with surgical precision.

Two reason i got the third rank of stealth (Light Step i think it was called) no more mines going of i can't see!

Also get yourself the armor perk and there are components that will make you immune to being set on fire!

User avatar
Nicole Coucopoulos
 
Posts: 3484
Joined: Fri Feb 23, 2007 4:09 am

Post » Thu Dec 03, 2015 5:52 am

Does it also not trigger wire traps ?

User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Thu Dec 03, 2015 9:14 am

The second rank of the Stealth perk will make it so you don't set off trip wires.

User avatar
lucile davignon
 
Posts: 3375
Joined: Thu Mar 22, 2007 10:40 pm

Post » Thu Dec 03, 2015 10:28 am

yep that's right. Makes a huge difference for me in exploration mode, playing hardcoe personal mode ;)

User avatar
Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Thu Dec 03, 2015 3:55 am

sweet

User avatar
Brentleah Jeffs
 
Posts: 3341
Joined: Tue Feb 13, 2007 12:21 am

Post » Thu Dec 03, 2015 6:09 am

Not sure how effective it is, but power armor at least has mods that increase resistance to explosives.

User avatar
Jimmie Allen
 
Posts: 3358
Joined: Sun Oct 14, 2007 6:39 am

Post » Wed Dec 02, 2015 8:53 pm

Hi Wandering Vault Guy.

To balance this out instead of using Stimpaks to heal your limbs, even if 4 get blown off, get to a bed and sleep for an hour and you're good as new.

User avatar
Andres Lechuga
 
Posts: 3406
Joined: Sun Aug 12, 2007 8:47 pm

Post » Wed Dec 02, 2015 9:56 pm

i think all armors pieces can upgrade with paddled to reduce explosive. I am playing on Surivival mode, with 3 pieces paddled, 300hp sometime i was too late to defuse the landmine i only take about 40% hp unless it is bottlecap mine then it is instant death

User avatar
Big Homie
 
Posts: 3479
Joined: Sun Sep 16, 2007 3:31 pm

Post » Thu Dec 03, 2015 5:02 am

Does Toughness reduce damage from explosions, or does it only reduce damage from direct hits?

User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Thu Dec 03, 2015 3:33 am

Its overall i think.

User avatar
Sammygirl
 
Posts: 3378
Joined: Fri Jun 16, 2006 6:15 pm


Return to Fallout 4