It's a trend that seems to be getting worse on consoles, perhaps because they are getting more like PC's,
Or perhaps since game developers know they are able to get away with it, since they know the gaming community will buy a game regardless it's state - and since devs know gamers have no
real recourse (ie - once you buy a game, you can't bring it back for a total refund, nor can you exchange it for a different game). - they release the game -
because they can.Perhaps game developers have willingly and intentionally lowered their bar with a "what the hell, gamers expect it to be broken, we'll tell them the patch will be out soon post release. That shuts a lot of them up. They are "appreciative" and extol "patience" to their fellow gamers." And don't forget - there will be enough people who can play the game shouting down the people who can't, (Nothing like good ole gamer camaraderie -
I can play the game, it's great - too bad you can't! svcks for you! neener neener!!!!!) -- oh and don't forger, we can always remove/lock any forum posts we don't like, and we even have control over some game review sites. So hey - release that POS now, we'll deal with the problems later!!!.
I've been gaming since 1972. Yes - read it, 1972. (Oh, and for the record - I'm female). We were poor, but my mom and dad saved up for the Odyssey, released by Magnavox, which predated PONG by a few years). I've lived the trend of game release for thirty-eight years. And I'm betting the state games are released for consoles has nothing to do with the fact that they are "getting more like PCs" and everything to do with the fact that gamers will buy them, no matter what the state they are in. (And really this trend isn't limited to games - although certainly I think games are the worst offenders. Products in general just don't work and last like they used to. God - I sound like my mother!)