As for metal objects they look missing reflectivity and shininess, making most of the metals look dull and plastic .
Plus the overall oversaturation makes the game look toysh ...
I don't know. I was exploring a bunker and accidentally walked into a broken hanging ceiling light, and it started swinging and casting light and shadows all over the room. Some objects have shadows cast by dynamic lights, others don't.
Looks like another step back for "consolles first" politic...