Quests Completed Global?

Post » Thu Dec 03, 2015 9:51 am

Looking for a way to track the number of quests the player has completed in a script. Either that, or fire an event when any quest is completed (which I don't think there is an event handler for).

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Rebekah Rebekah Nicole
 
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Post » Thu Dec 03, 2015 9:21 am

I think you'd have to set properties for every quest in the game and check against them all using http://www.creationkit.com/IsCompleted_-_Quest

As there is currently no way to get the current number of quests already completed in the quest log, including active ones.

Edit: Also bare in mind, there are a few quests that never complete but are also no longer running. So isComplete() would return false for them.

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Jason Rice
 
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Post » Thu Dec 03, 2015 4:47 am

Apparently, there is:

http://www.creationkit.com/QueryStat_-_Game

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Amy Siebenhaar
 
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Post » Thu Dec 03, 2015 4:16 am

Ah that'll work too. Forgot all about that.

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Sammygirl500
 
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Post » Thu Dec 03, 2015 11:50 am

It's a shame, I still can't find any way of firing an event when a (any) quest begins... But I did manage to use QueryStat to configure an autosave feature for quest completion.

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joannARRGH
 
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Post » Thu Dec 03, 2015 1:47 am

Yes there is no OnQuestStart.
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FABIAN RUIZ
 
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